Sia Astelle

Class Properties

Class GroupShine
Job GroupMagician
Primary StatINT
Secondary StatLUK
Legion Bonus
%Abnormal Status Damage
(+1/2/3/5/6%)
Primary Weapon
Celestial Light
Secondary Weapon
Compass
Skill Preview
Class Infographics
Stellar Marking
Constellation Fusion

Link Skill

Tree of StarsPassive
Master Level: 3

Buff Duration: +10%, Critical Damage: +3%

All Actives

Active Buffs:
Celestial Alignment (2nd Job)(80s)
Toggles:Starlight (1st Job) Starry Boost (3rd Job) Mana Overload (5th Job)[30s cd]
Summons & Placables:
Stellar I - Antares (1st Job)(6-14s)
Stellar II - Algol (2nd Job)(12-30s)[20s cd]
Pole (3rd Job)(3s)[5s cd]
Stellar IX - Canopus (Hyper Skill)(12-30s)[60s cd]
Stellar XI - Sirius (5th Job)(12s)[60s cd]
Stellar XII - Sadalsuud (5th Job)(20s)[120s cd]
Buffs with Cooldowns:
Stellar III - Alchiba (3rd Job)(30s)[60s cd]
Stellar IV - Bellatrix (3rd Job)(30s)[60s cd]
Stellar VIII - Sadalmelik (4th Job)(2-3s / 12s)[90s cd
Appear (4th Job)(10s)[120s cd]
Stellar X - Capella (Hyper Skill)(20s)[60s cd]
Observe (Hyper Skill)(60s)[120s cd]
Shine (5th Job)(25s)[60s cd]
Stellar XI - Sirius (5th Job)(10-22s)[60s]
Savior's Circle (5th Job)(30s)[120s cd]
Maple World Goddess's Blessing (5th Job)[60s](120s cd)
Stellar Equalize (Beginner Skill)[2400s](300s cd)
Binds:
Time Binder (5th Job)(13s)[120s cd]
Primal Asterism (6th Job)(10s)[360s cd]
iFrames:
Stellar VIII - Sadalmelik (4th Job)(2-3s)[90s cd]
Primal Asterism (6th Job)[360s cd]
Damage Reduction (%Max HP):
Stellar VIII - Sadalmelik (4th Job)(12s)[-20% | 90s cd]
Ethereal Form (5th Job)[3s](-MP | 60s cd)

Special thanks to the members of the Sia Astelle Discord for their help in making this overview!

For more in-depth info, visit the Class Discord at http://discord.gg/9pUBfTsntS

Base Stats (From Skills)

Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table

  • PERM
Stats that are always up or close to always up
  • TOGGLE
Stats that are gained while skill is toggled on
  • DEBUFF
Stats that are gained from debuffing the enemy
  • TEMP
Stats that have a condition or cooldown to activate
  • UNLOCK
Stats that can be unlocked. These skills may also have a cooldown
Weapon Multiplier1.2x
Attack Speed7
Stage 4
Oort Wave (2nd Job)
+1
Astral Force (2nd Job)
+2
Weapon Mastery95%
Base +25%
Astral Assimilation (4th Job)
+70%
INT+40 & +15%(415%) to assigned APMaple Warrior (4th Job)
+15% to assigned AP
Maple World Goddess's Blessing (5th Job) (extra +400%)
Oort Wave (2nd Job)
+20
Astral Force (2nd Job)
+20
Magic Attack+14% +100(130)Stellar Equalize (Beginner Skill)
+4%
Astral Elements (3rd Job)
+10%
Astral Movement (1st Job)
+20
Astral Force (2nd Job)
+30
Astral Assimilation (4th Job)
+50
Stellar III - Alchiba (3rd Job)
+30
Crit Rate+35%(45%)
Base +5%
Astral Elements (3rd Job)
+10%
Astral Assimilation (4th Job)
+20%
Stellar X - Capella (Hyper Skill)
+10%
Crit Damage+30%(60%)Celestial Alignment (2nd Job)
+10%
Astral Elements (3rd Job)
+10%
Astral Assimilation (4th Job)
+10%
Stellar X - Capella (Hyper Skill)
+20%
+10% extra w/ Stellagram
Damage+45%(85%)Oort Wave (2nd Job)
+15%
Astral Infinity (4th Job)
+30%
Stellar IV - Bellatrix (3rd Job)
+10%
Observe (Hyper Skill)
+10%
Maple World Goddess's Blessing (5th Job)
+20%
Boss Damage+20%(40%)Astral Infinity (4th Job)
+20%
Savior's Circle (5th Job)
+20%
Final Damage+68.75%(118.70%)Stellar Enhancement I (3rd Job)
+25%
× Stellar Enhancement II (4th Job)
+35%
× Appear (4th Job)
+10%
Appear - Enhance (Hyper Skill) (extra +10%)
× Mana Overload (5th Job)
+8% while toggled
Ignore DEF(+37%)Stellar III - Alchiba (3rd Job)
+30%
× Stellar XI - Sirius (5th Job)
+10%

Example Skill Build Path

1st Job:Starry Flow -> Starry Leap -> Starlight -> Ray -> Stellar I - Antares -> Astral Movement -> Astral Magic Guard
2nd Job:Celestial Alignment -> Astral Force -> Astral Energy -> Starlight Enhancement I -> Oort Wave -> Boom -> Stellar II - Algol
3rd Job:Starry Boost -> Astral Elements -> Astral Invincibility -> Stellar Enhancement I -> Starlight Enhancement II -> Stellar IV - Bellatrix -> Stellar V - Fomalhaut -> Stellar III - Alchiba -> Pole
4th Job:Astral Assimilation -> Astral Infinity -> Stellar Enhancement II -> Starlight Enhancement III -> Maple Warrior -> Stellar VI - Izar -> Stellar VII - Vega -> Link -> Stellar VIII - Sadalmelik -> Appear -> Pulsing
  • All 1st to 4th Job skills can be maxed
  • Put one SP into each skill first and then max each skill in this order
  • For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
  • Stellar Marking - Enhance Stellar Marking - Reinforce Duration Stellar Marking - Enhance and Reinforce Duration
  • Appear - Enhance Appear - Persist Appear - Cooldown Cutter Appear - Enhance, Persist and Cooldown Cutter
Recommended Skills for Boost Nodes Trios
Skills To Boost
Ray (1st Job) Boom (2nd Job) Pole (3rd Job) Starlight (1st Job) Stellar I - Antares (1st Job) Stellar II - Algol (2nd Job) Stellar V - Fomalhaut (3rd Job) Stellar VI - Izar (4th Job) Stellar VII - Vega (4th Job) Stellar IX - Canopus (Hyper Skill)
  • Any combination of these skills are good but preferred from same category as you want to max primary first
  • 7 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
    • Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Ray (1st Job) Boom (2nd Job) Pole (3rd Job) Starlight (1st Job) Stellar I - Antares (1st Job) Stellar II - Algol (2nd Job) Stellar V - Fomalhaut (3rd Job) Stellar VI - Izar (4th Job) Stellar VII - Vega (4th Job) Stellar IX - Canopus (Hyper Skill)
Recommended Inner Ability
  • Attack Speed +1
  • Buff Duration +38%
  • Boss Damage +10%

Stellagram Fusion

Stellagram Fusion

Sia's skills can be catagorized as "Marking Skills" and "Constellation Skills". Upon using a "Marking Skill", it is recorded onto Stellar Marking (Beginner Skill) the Stellagram gauge. When a matching combination (in any order) is recorded onto the gauge, a [Stellagram Fusion] is triggered and a matching "Constellation Skill" is activated

"Constellation Skills" can also be assigned a Key Slot and used without a [Stellagram Fusion]. However, "Constellation Skills" activated using [Stellagram Fusion] gain a bonus effect

In 5th Job, using Shine (5th Job) grants a buff where the bonus effect is always granted even without [Stellagram Fusion]

The Stellar Marking (Beginner Skill) Stellagram gauge can be reset by pressing the Down Arrow Key and Ray (1st Job) together. As well, each "Constellation Skill" can be locked by right-clicking the skill to prevent it from activating from [Stellagram Fusion]


Credits

Skill Icons + Animations, : Ikasuu
Hyper Passive Build + Boost Nodes Build + Inner Ability: Sia Astelle Discord
Infographic: MapleStory M