Kanna

Class Properties

Class GroupSengoku
Job GroupMagician
Primary StatINT
Secondary StatLUK
Legion Bonus
Increases %Boss Damage
(+1/2/3/5/6%)
Primary Weapon
Fan
Secondary Weapon
Haku Fan
Skill Preview

Link Skill

All Actives

Active Buffs:
Skill Radiant Peacock[240s]
Skill Akatsuki Warrior[900s]
Toggles:Skill Shikigami Doppelganger Skill Circle of Suppression Skill Mana Overload(30s cd)
Summons & Placables:
Skill Ghost Yaksha Trainee[30s](3s cd)
Skill Haku Reborn[500s](5s cd)
Skill Blossom Barrier[100s](100s cd)
Skill Kishin Shoukan[min. 30s](60s cd)
Skill Bellflower Barrier[100s](180s cd)
Skill Summon Yuki-musume[50s](75s cd)
Skill Spirit's Domain[74s](196s cd)
Skill Liberated Spirit Circle(25s cd passive)
Skill Great Oni Lord[60s](180s cd)
Skill Sengoku Force, Assemble![45s](120s cd)
Buffs with Cooldowns:
Skill Nine-Tailed Fury[150s](180s cd)
Skill Princess[60s](120s cd)
Skill Princess Sakuno[45s](240s cd)
Binds:
Skill Binding Tempest[10s](120s cd)
Skill Veritable Pandemonium[15s](120s cd)
Skill Hakumenkonmou Juubi[10s](360s cd)
iFrames:
Skill Great Oni Lord(180s cd)
Skill Hakumenkonmou Juubi(360s cd)
Damage Reduction (%Max HP):
Skill Ethereal Form[3s](-1600 HP | 60s cd)

Base Stats (From Skills)

Crit Rate: [Skill Spirit Path +25%]
Crit Damage: [Skill Spirit Path +20%]
Damage: [Skil Kasen +30%] [Skill Yosuzume +5% from debuff] [Skill Elementalism up to +10%]
Final Damage: [Skill Haku Reborn +5% for each party member up to +30%]
Attack Speed (Weapon): Stage 6
Knockback Resistance: [Skill Geomancy +30%] [Skill Nightghost Guide +70%]
Abnormal Status Resistance: [Skill Lifeblood Ritual 30]
EXP Rate (From Monsters): [Skill Kishin Shoukan +10%] [Skill Nightghost Guide +30% from debuff]

Example Skill Build Path

1st Job:Skill Spiritual Enlightenment -> Skill Mana Warp -> Skill Shikigami Haunting -> Skill Ghost Yaksha Trainee
2nd Job:Skill Soul Bomb -> Skill Radiant Peacock -> Skill Haku Reborn -> Skill Exorcist -> Skill Shikigami Haunting 2 -> Skill Ghost Yaksha Brother -> Skill Shikigami Charm
3rd Job:Skill Mana Balance -> Skill Lifeblood Ritual -> Skill Kishin Shoukan -> Skill Spirit Path -> Skill Blossom Barrier -> Skill Yosuzume -> Skill Shikigami Haunting 3 -> Skill Ghost Yaksha Lieutenant -> Skill Tengu Strike
4th Job:Skill Haku Perfected -> Skill Kasen -> Skill Nightghost Guide -> Skill Shikigami Haunting 4 -> Skill Akatsuki Warrior -> Skill Bellflower Barrier -> Skill Nine-Tailed Fury -> Skill Orochi Unbound -> Skill Ghost Yaksha Boss -> Skill Falling Sakura -> Skill Shikigami Doppelganger -> Skill Binding Tempest -> Skill Vanquisher's Charm -> Skill Hero's Will
  • All 1st to 4th Job skills can be maxed
  • Put one SP into each skill first and then max each skill in this order
  • For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
  • Skill Vanquisher's Charm - Extra Strike Vanquisher's Charm - Extra Strike
  • Skill Bellflower Barrier - Boss Rush Skill Blossom Barrier - Cooldown Cutter Skill Bellflower Barrier - Cooldown Cutter Bellflower Barrier - Boss Rush, Cooldown Cutter and Persist
  • Skill Geomancy - Spread Geomancy - Spread or Skill Vanquisher's Charm - Reinforce Vanquisher's Charm - Reinforce
Recommended Skills for Boost Node Trios
Primary Trio 1
Skill Shikigami Haunting 4 Skill Tengu Strike Skill Yosuzume
Primary Trio 2
Skill Ghost Yaksha Boss Skill Kishin Shoukan Skill Exorcist's Charm
Bossing Trio
Skill Vanquisher's Charm Skill Shikigami Doppelganger Skill Nine-Tailed Fury
  • Any combination of these skills are good but preferred from same category as you want to max primary first and so on
  • Bossing Trio can be unequipped for training
  • 6 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
    • Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Skill Shikigami Haunting 4 Skill Ghost Yaksha Boss Skill Kishin Shoukan Skill Nightghost Guide Skill Shikigami Charm Skill Exorcist's Charm Skill Tengu Strike Skill Yosuzume Skill Vanquisher Skill Orochi Unbound Skill Falling Sakura Skill Binding Tempest Skill Nine-Tailed Fury Skill Shikigami Doppelganger Skill Veritable Pandemonium
Recommended Inner Ability
  • Attack Speed +1 / Boss Damage +20%
  • Crit Rate +20%
  • Buff Duration +38% / Chance to Skip Cooldown +10%
  • ***For Farming***
  • Meso Obtained +20%
  • Item Drop Rate +15%
  • Buff Duration +38% / Chance ot Skip Cooldown +10%

Mana and Haku the Fox Familiar

Kanna uses a different resource than MP called Mana which her skills consume. Mana quickly regens passively and is not recovered from potions

Kanna's Secondary Weapon is another Eqp Iron Fan Fan that is equipped by Kanna's Fox familiar, Haku. The fan that Haku equips is calculated differently than your primary fan based on the skill Skill Haku the Familiar 2 Haku the Familiar 2 (1st Job). Based on the fan's Potential, Bonus Potential, STR, DEX, INT, LUK stats, Kanna's stats will also increase

Lastly, Kanna has a beginner skill called Skill Blessing of the Five Elements Blessing of the Five Elements that converts MP on equipment into HP. Additionally, Kanna gains increased Magic Attack based on your Max HP


For more information about Kanna check out:

Credits

Skill Icons + Animations: Ikasuu
Boost Nodes Build + Inner Ability: Maple Central