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Xenon
Class Properties
Class Group | Resistance (Xenon) |
---|---|
Job Group | Thief + Pirate |
Primary Stat | STR, DEX, LUK |
Secondary Stat | - |
Legion Bonus | Grants flat STR, DEX, and LUK (+5/10/20/40/50) |
Primary Weapon | |
Secondary Weapon |
Link Skill
All Actives
Active Buffs: | ![]() ![]() |
---|---|
Toggles: | ![]() ![]() |
Summons & Placables: | [ ![]() ![]() ![]() ![]() ![]() ![]() |
Buffs with Cooldowns: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Binds: | ![]() ![]() |
iFrames: | ![]() ![]() ![]() |
Damage Reduction (%Max HP): | None |
Special thanks to botnextdoor for their help in making this overview!
Base Stats (From Skills)
Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table
- PERM
- TOGGLE
- DEBUFF
- TEMP
- UNLOCK
Weapon Multiplier | 1.3125x | |
Attack Speed | 7 | Stage 5 ![]() +2 |
Weapon Mastery | 90% | Base +20% ![]() +70% |
STR, DEX, LUK | +45%(465%) +105 | ![]() +15% ![]() +10% ![]() +1% per power unit (Max. +20%) ![]() +1% per extra power unit (Max. +20%) ![]() +400% ![]() +25 ![]() +10 ![]() +7 per 10 Star Force (Max. +70) |
Attack | +80(150) | ![]() +30 ![]() +20 ![]() +30 ![]() +30 ![]() +40 ![]() +80% of base weapon attack power -15% of base weapon power while on cooldown |
Crit Rate | +45% | Base +5% ![]() +40% |
Crit Damage | +8% | ![]() +8% |
Damage | +40%(90%) | ![]() +40% ![]() +10% ![]() +20% within field ![]() +20% |
Boss Damage | +30% | ![]() +30% |
Final Damage | +49.5%(133.22%) | ![]() +15% ![]() +30% ![]() +1% per extra power unit (Max. +20%) ![]() +13% in Stage 1 +30% in Stage 2 |
Ignore DEF | +30%(51%) | ![]() +30% ![]() +30% |
Example Skill Build Path
1st Job: | ![]() ![]() ![]() ![]() ![]() |
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2nd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
3rd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
4th Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
Beam Dance - Reinforce and Blur
Mecha Purge - Reinforce and Guardbreak
Hypogram Field - Persist
Recommended Skills for Boost Nodes
Primary Trio
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Secondary Trio
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- Any combination of these skills are good but preferred from same category as you want to max primary first
- 4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
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Recommended Inner Ability
- Attack Speed +1
- Buff Duration +38%
- Boss Damage +10%
How to create a Xenon
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To create one, choose the 'Xenon' option in the Character Creation screen. Xenons have their own separate creation button like Demons. As well, they have a different story than regular Resistance but are part of the same class group
Xenon Mechanics
Xenon is a hybrid class, they are able to equip both Thief and Pirate equipment. As well, they benefit the most from %All Stat and require a good balance of all stats to get the most range. As well, Xenon's Emblem is called a Power Source which is bought from his home base
Xenon also has a secondary resource called Supply Surplus (Beginner Skill) which will give you increased stats as the gauge fills up. Additionally, some of Xenon's skills will consume the Supply Surplus
As well, Xenon can have multiple attack variations that you can switch between using Modal Shift (Beginner Skill)