Wild Hunter
Class Properties
Class Group | Resistance |
---|---|
Job Group | Archer |
Primary Stat | DEX |
Secondary Stat | STR |
Legion Bonus | Chance for attack to deal increased %Damage (+4/8/12/16/20% - 20% Chance) |
Primary Weapon | Crossbow |
Secondary Weapon | Arrowhead |
Ammo | Arrows |
Skill Preview
Link Skill
All Actives
Active Buffs: | (Mount) [300s] [300s] |
---|---|
Toggles: | |
Summons & Placables: | (Unmounted) [60s](8s cd) [60s](30s cd) [40s](120s cd) [10s](25s cd) (Toggle) |
Buffs with Cooldowns: | [40s](120s cd) [60s](120s cd) [60s](120s cd) [30s](120s cd) |
Binds: | [10s](120s cd) [10s](360s cd) |
iFrames: | [2s](70s cd) [11s](120s cd) (360s cd) |
Damage Reduction (%Max HP): | None |
Base Stats (From Skills)
Table Legend Info
Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table
- PERM
Stats that are always up or close to always up
- TOGGLE
Stats that are gained while skill is toggled on
- DEBUFF
Stats that are gained from debuffing the enemy
- TEMP
Stats that have a condition or cooldown to activate
- UNLOCK
Stats that can be unlocked. These skills may also have a cooldown
Weapon Multiplier | 1.35x | |
Attack Speed | 7 |
|
Weapon Mastery | 85% |
|
DEX | +15%(415%) +150 |
|
Attack | +30%(35%) +165 |
|
Crit Rate | +68%(73%) |
|
Crit Damage | +55% |
|
Damage | +10%(80%) |
|
Boss Damage | +0% | |
Final Damage | +32% |
|
Ignore DEF | +30% |
|
Example Skill Build Path
1st Job: | -> -> -> |
---|---|
2nd Job: | -> -> -> -> -> -> -> |
3rd Job: | -> -> -> -> -> -> |
4th Job: | -> -> -> -> -> -> -> -> -> |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
- Feline Berserk - Reinforce
- Summon Jaguar - Enhance, Reinforce and Cooldown Cutter
- Wild Arrow Blast - Reinforce
Recommended Skills for Boost Node Trios
Primary Trio
Secondary Trio
Tertiary Trio
- Any combination of these skills are good but preferred from same category as you want to max primary first and so on
- 6 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Recommended Inner Ability
- Boss Damage +20%
- Crit Rate +20%
- Chance to Skip Cooldown +10%
How to create a Wild Hunter
To create one, choose the 'Resistance' option in the Character Creation screen and then continue through the story until Lv. 10 and talk to Belle in the Secret Plaza when prompt with choosing a class
Credits
Skill Icons + Animations: Ikasuu
Hyper Passive Build: Yshtir
Boost Nodes Build + Inner Ability: Maple Central