Battle Mage

Class Properties

Class GroupResistance
Job GroupMagician
Primary StatINT
Secondary StatLUK
Legion Bonus
Grants flat INT
(+10/20/40/80/100)
Primary Weapon
Staff
Secondary Weapon
Shield
Magic Marble
Skill Preview

Link Skill

All Actives

Active Buffs:
Staff Boost (2nd Job)[200s]
Toggles:Condemnation (1st Job) Dark Shock (3rd Job) Battle Rage (4th Job) Mana Overload (5th Job)(30s cd) | Auras [ Hasty Aura (1st Job) / Draining Aura (2nd Job) / Blue Aura (3rd Job) / Dark Aura (4th Job) / Weakening Aura (4th Job) ]
Summons & Placables:
Altar of Annihilation (5th Job)[40s](0.5s cd, 23s recharge)
Grim Harvest (5th Job)[30s](90s cd)
Resistance Infantry (5th Job)[10s](25s cd)
Buffs with Cooldowns:
Master of Death (Hyper Skill)[30s](180s cd)
For Liberty (Hyper Skill)[60s](120s cd)
Aura Scythe (5th Job)[40s](90s cd)
Abyssal Lightning (5th Job)[40s](180s cd)
Maple World Goddess's Blessing (5th Job)[60s](120s cd)
Hero's Echo (Beginner Skill)[2400s](300s cd)
Binds:
Crimson Pact (6th Job)[10s](360s cd)
iFrames:
Abyssal Lightning (5th Job)(180s cd)
Crimson Pact (6th Job)(360s cd)
Damage Reduction (%Max HP):
Party Shield (4th Job)[40s](-10% | 180s cd)
Ethereal Form (5th Job)[3s](-MP | 60s cd)

Base Stats (From Skills)

Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table

  • PERM
Stats that are always up or close to always up
  • TOGGLE
Stats that are gained while skill is toggled on
  • DEBUFF
Stats that are gained from debuffing the enemy
  • TEMP
Stats that have a condition or cooldown to activate
  • UNLOCK
Stats that can be unlocked. These skills may also have a cooldown
Weapon Multiplier1.2x
Attack Speed8
Stage 4
Staff Boost (2nd Job)
+2
Hasty Aura (1st Job)
+2, +1 while toggled, does not break soft cap
Weapon Mastery95%
Base +25%
Staff Expert (4th Job)
+70%
INT+40 & +15%(415%) to assigned APHigh Wisdom (2nd Job)
+40
Maple Warrior (4th Job)
+15% to assigned AP
Maple World Goddess's Blessing (5th Job) (extra +400%)
Magic Attack+29% +80(140)Hero's Echo (Beginner Skill)
+4%
Dark Aura - Passive (4th Job)
+15%
Spell Boost (4th Job)
+10%
Staff Artist (1st Job)
+20
Staff Mastery (2nd Job)
+30
Staff Expert (4th Job)
+30
Aura Scythe (5th Job)
+60
Crit Rate+40%(60%)
Base +5%
Staff Artist (1st Job)
+15%
Staff Mastery (2nd Job)
+20%
Battle Rage (4th Job)
+20%
Crit Damage+35%(45%)Battle Mastery (3rd Job)
+15%
Staff Expert (4th Job)
+20%
Battle Rage (4th Job)
+10%
Damage+15%(80%)Spell Boost (4th Job)
+15%
Dark Aura (4th Job)
+10%
Battle Rage (4th Job)
+25%
For Liberty (Hyper Skill)
+10%
Maple World Goddess's Blessing (5th Job)
+20%
Boss Damage(+5%)Dark Aura - Boss Rush (Hyper Skill)
+5%
Final Damage+58.6%(79.85%)Battle Mastery (3rd Job)
+30%
× Spell Boost (4th Job)
+22%
× Weakening Aura - Enhance (Hyper Skill)
+5%
× Mana Overload (5th Job)
+8% while toggled
Ignore DEF+44%Spell Boost (4th Job)
+30%
× Weakening Aura (4th Job)
+20%

Example Skill Build Path

1st Job:Combat Teleport -> Staff Artist -> Hasty Aura -> Triple Blow
2nd Job:High Wisdom -> Ordinary Conversion -> Staff Mastery -> Staff Boost -> Draining Aura -> Quad Blow -> Dark Chain
3rd Job:Power Stance -> Dark Conditioning -> Battle Mastery -> Blue Aura -> Dark Shock -> Quintuple Blow -> Battle Burst
4th Job:Staff Expert -> Spell Boost -> Finishing Blow -> Maple Warrior -> Dark Aura -> Weakening Aura -> Party Shield -> Battle Rage -> Dark Genesis -> Hero's Will
  • All 1st to 4th Job skills can be maxed
  • Put one SP into each skill first and then max each skill in this order
  • For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
[Training]
  • Dark Genesis - Cooldown Cutter Dark Genesis - Reinforce Dark Genesis - Additional Reinforce Dark Genesis - Cooldown Cutter, Reinforce and Additional Reinforce
  • Weakening Aura - Enhance Weakening Aura - Enhance
  • Dark Aura - Boss Rush Dark Aura - Boss Rush
[Bossing]
  • Dark Aura - Boss Rush Dark Aura - Boss Rush
  • Weakening Aura - Enhance Weakening Aura - Enhance
  • Blue Aura - Dispel Magic Blue Aura - Dispel Magic
  • Party Shield - Cooldown Cutter Party Shield - Enhance Party Shield - Cooldown Cutter and Enhance
  • Battle Mage Hyper Skill Passives are flexible, refer to the Class Doc for more info
Recommended Skills for Boost Nodes
Primary Trio
Finishing Blow and Aura Scythe - Ambassador Scythe (4th Job / 5th Job) Dark Shock (3rd Job) Condemnation (1st Job)
Secondary Trio
Sweeping Staff (Hyper Skill) Dark Genesis (4th Job) Battle Burst (3rd Job)
  • Any combination of these skills are good but preferred from same category as you want to max primary first
  • 4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
    • Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Triple Blow (1st Job) Condemnation (1st Job) Quad Blow (2nd Job) Dark Chain (2nd Job) Quintuple Blow (3rd Job) Battle Burst (3rd Job) Dark Shock (3rd Job) Finishing Blow and Aura Scythe - Ambassador Scythe (4th Job / 5th Job) Dark Genesis (4th Job) Sweeping Staff (Hyper Skill)
Recommended Inner Ability
1st Line Options
  • Boss Damage +20%
  • Meso Obtained +20% (For Farming)
  • Item Drop Rate +20% (For Farming)
2nd & 3rd Line Options
  • Damage to Abnormal Status +8%
  • Buff Duration +38%
  • Magic Attack +21
  • Meso Obtained +15% (if not 1st Line)
  • Item Drop Rate +15% (if not 1st Line)

How to create a Battle Mage

To create one, choose the 'Resistance' option in the Character Creation screen and then continue through the story until Lv. 10 and talk to Brighton in the Secret Plaza when prompt with choosing a class


Credits

Skill Icons + Animations: Ikasuu
Boost Nodes Build + Inner Ability: Maple Central
5th Job Skills Animations: KyoWantsCute