
Battle Mage
Class Properties
Class Group | Resistance |
---|---|
Job Group | Magician |
Primary Stat | INT |
Secondary Stat | LUK |
Legion Bonus | Grants flat INT (+10/20/40/80/100) |
Primary Weapon | |
Secondary Weapon |
Link Skill
All Actives
Active Buffs: | ![]() |
---|---|
Toggles: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Summons & Placables: | ![]() ![]() ![]() |
Buffs with Cooldowns: | ![]() ![]() ![]() ![]() ![]() ![]() |
Binds: | ![]() |
iFrames: | ![]() ![]() |
Damage Reduction (%Max HP): | ![]() ![]() |
Base Stats (From Skills)
Table Legend Info
Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table
- PERM
Stats that are always up or close to always up
- TOGGLE
Stats that are gained while skill is toggled on
- DEBUFF
Stats that are gained from debuffing the enemy
- TEMP
Stats that have a condition or cooldown to activate
- UNLOCK
Stats that can be unlocked. These skills may also have a cooldown
Weapon Multiplier | 1.2x | |
Attack Speed | 8 | Stage 4 ![]() +2 ![]() +2, +1 while toggled, does not break soft cap |
Weapon Mastery | 95% | Base +25% ![]() +70% |
INT | +40 & +15%(415%) to assigned AP | ![]() +40 ![]() +15% to assigned AP ![]() |
Magic Attack | +29% +80(140) | ![]() +4% ![]() +15% ![]() +10% ![]() +20 ![]() +30 ![]() +30 ![]() +60 |
Crit Rate | +40%(60%) | Base +5% ![]() +15% ![]() +20% ![]() +20% |
Crit Damage | +35%(45%) | ![]() +15% ![]() +20% ![]() +10% |
Damage | +15%(80%) | ![]() +15% ![]() +10% ![]() +25% ![]() +10% ![]() +20% |
Boss Damage | (+5%) | ![]() +5% |
Final Damage | +58.6%(79.85%) | ![]() +30% ![]() +22% ![]() +5% ![]() +8% while toggled |
Ignore DEF | +44% | ![]() +30% ![]() +20% |
Example Skill Build Path
1st Job: | ![]() ![]() ![]() ![]() |
---|---|
2nd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
3rd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
4th Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
[Training]Dark Genesis - Cooldown Cutter, Reinforce and Additional Reinforce
Weakening Aura - Enhance
Dark Aura - Boss Rush
Dark Aura - Boss Rush
Weakening Aura - Enhance
Blue Aura - Dispel Magic
Party Shield - Cooldown Cutter and Enhance
- Battle Mage Hyper Skill Passives are flexible, refer to the Class Doc for more info
Recommended Skills for Boost Nodes
Primary Trio



Secondary Trio



- Any combination of these skills are good but preferred from same category as you want to max primary first
- 4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes










Recommended Inner Ability
1st Line Options
- Boss Damage +20%
- Meso Obtained +20% (For Farming)
- Item Drop Rate +20% (For Farming)
2nd & 3rd Line Options
- Damage to Abnormal Status +8%
- Buff Duration +38%
- Magic Attack +21
- Meso Obtained +15% (if not 1st Line)
- Item Drop Rate +15% (if not 1st Line)
How to create a Battle Mage


To create one, choose the 'Resistance' option in the Character Creation screen and then continue through the story until Lv. 10 and talk to Brighton in the Secret Plaza when prompt with choosing a class
Credits
Skill Icons + Animations: Ikasuu
Boost Nodes Build + Inner Ability: Maple Central
5th Job Skills Animations: KyoWantsCute