Zero

Class Properties

Class GroupOther (Child of God)
Job GroupWarrior
Primary StatSTR
Secondary StatDEX
Legion Bonus
Increases %EXP Obtained from monsters
(+4/6/8/10/12%)
Primary Weapon
Alpha - Long Sword
Secondary Weapon
Beta - Heavy Sword
Skill Preview

Link Skill

All Actives

Active Buffs:None
Toggles:Skill Divine Aura
Summons & Placables:
Skill Time Distortion[30s](240s cd)
Buffs with Cooldowns:
Skill Time Holding[90s](180s cd)
Skill Rewind(1800s cd)
Skill Transcendent Rhinne[45s](240s cd)
Skill Transcendent[20s/30s/60s](120s cd)
Skill Weapon Aura[140s](180s recharge, up to 2 charges)
Skill Impenetrable Skin[18s](120s cd)
Binds:
Skill Critical Bind[4s](10% chance, 35s cd)
Skill Chrono Break[10s](120s cd)
Skill End Time[10s](360s cd)
iFrames:
Skill Time Holding[15s](180s cd)
Skill Rewind[2s](1800s cd revive)
Skill Immune Barrier(25% chance)
Skill Twin Blades of Time(120s cd)
Skill End Time(360s cd)
Damage Reduction (%Max HP):
Skill Immune Barrier[5s](50% HP | Barrier, 25% chance)

Base Stats (From Skills)

Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table

  • PERM
Stats that are always up or close to always up
  • TOGGLE
Stats that are gained while skill is toggled on
  • DEBUFF
Stats that are gained from debuffing the enemy
  • TEMP
Stats that have a condition or cooldown to activate
  • UNLOCK
Stats that can be unlocked. These skills may also have a cooldown
Weapon Multiplier
[Alpha] 1.34x
[Beta] 1.49x
Attack Speed
[Alpha] 8
[Beta] 7(8)
  • Stage 4 for Alpha / Stage 2 for Beta
  • Skill Resolution Time +1
    • Skill Long Sword Mastery / Skill Heavy Sword Mastery +3
    • Skill Divine Aura +1
    • Skill Chrono Break +2
    • Skill Time Distortion +1 within zone
Weapon Mastery90%
  • Base +20%
  • Skill Long Sword Mastery / Skill Heavy Sword Mastery +70%
STR+15% +50(80)
  • Skill Rhinne's Protection +15%
  • Skill Resolution Time +50
  • Skill Impenetrable Skin +30
Attack
[Alpha] +4% +60(160)
[Beta] +4% +100(200)
  • Skill Focused Time +4%
  • Skill Divine Aura +20
  • Skill Transcendent Rhinne's Prayer +100
  • Alpha
  • Skill Long Sword Mastery +40
  • Beta  
  • Skill Heavy Sword Mastery +80
Crit Rate
[Alpha] +55%(85%)
[Beta] +55%
  • Base +5%
  • Skill Resolution Time +20%
  • Alpha
  • Skill Reinforce Body +30%
  • Skill Critical Bind +30% to enemies with Critical Bind
  • Beta  
  • Skill Heavy Sword Mastery +30%
Crit Damage
[Alpha] +50%(70%)
[Beta] +0%
  • Alpha
  • Skill Divine Leer +50%
  • Skill Critical Bind +20% to enemies with Critical Bind
Damage
[Alpha] +10%(75%)%
[Beta] +60%(125%)
  • Skill Doubletime up to +10%
  • Skill Time Distortion +25% within zone
  • Skill Time Holding +10%
  • Skill Impenetrable Skin +6% when hit up to +30%
  • Beta  
  • Skill Heavy Sword Mastery +50%
Boss Damage
[Alpha] (+30%)
[Beta] +30%(+60%)
  • Eqp Lapis Type 9Eqp Lazuli Type 9 +30%
  • Beta  
  • Skill Heavy Sword Mastery +30%
Final Damage[Both] +53.75%(151.35%)(169.83% w/ 6th Job Lv. 30)
  • Skill Resolution Time +25%
×
  • Skill Long Sword Mastery / Skill Heavy Sword Mastery +23%
×
  • Skill Chrono Break +36% (+46% instead w/ 6th Job upgrade)
×
  • Skill Transcendent Rhinne's Prayer +8%
×
  • Skill Transcendent +5%
×
  • Skill Weapon Aura +6%
Ignore DEF
[Alpha] +68.5%(81.48%)
[Beta] +55%(73.54%)
  • Skill Rhinne's Blessing +10%
×
  • Skill Armor Split
    +10% per stack
    (Max. +50%)
×
  • Skill Weapon Aura +16%
×
  • Eqp Lapis Type 9Eqp Lazuli Type 9 +30%
  • Alpha
×
  • Skill Long Sword Mastery +30%

Example Skill Build Path

Alpha & Beta:

(Lv. 100) [ Skill Moon Strike Skill Piercing Thrust Skill Shadow Strike Skill Long Sword Mastery | Skill Rising Slash Skill Air Raid Skill Heavy Sword Mastery ]
(Lv. 105) [ n/a | Skill Flash Cut ]
(Lv. 110) [ Skill Flash Assault Skill Time Generator | Skill Throwing Weapon Skill Solid Body ] + [ Skill Time Distortion ]
(Lv. 115) [ Skill Spin Cutter | Skill Spin Driver ]
(Lv. 120) [ Skill Rolling Cross | n/a ] + [ Skill Time Holding ]
(Lv. 125) [ n/a | Skill Wheel Wind ]
(Lv. 130) [ Skill Rolling Assault Skill Reinforce Body | Skill Armor Split ]
(Lv. 135) [ n/a | Skill Giga Crash ]
(Lv. 140) [ Skill Wind Cutter | Skill Falling Star ] + [ Skill Rewind ]
(Lv. 145) [ Skill Wind Striker | Skill Earth Break ]
(Lv. 150) [ Skill Storm Break Skill Advanced Spin Cutter | Skill Air Riot ]
(Lv. 155) [ n/a | Skill Advanced Throwing Weapon ]
(Lv. 160) [ Skill Grand Rolling Cross Skill Divine Leer | n/a ] + [ Skill Shadow Rain ]
(Lv. 165) [ n/a | Skill Advanced Wheel Wind Skill Immune Barrier ]
(Lv. 170) [ Skill Advanced Rolling Assault | Skill Advanced Earth Break ]
(Lv. 180) [ Skill Advanced Storm Break | n/a ]
(Lv. 185) [ n/a | Skill Critical Bind ]
(Lv. 200) [ n/a | n/a ] + [ Skill Focused Time ]

  • Zero unlocks new skills as you level up and will be able to max everything
  • Zero continues to gain Skill Points (SP) until Lv. 200
  • Put one SP into each skill first that is available
  • For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
Recommended Skills for Boost Node Trios
Primary Trio
Skill Wind Cutter Skill Wind Striker Skill Storm Break
Secondary Trio
Skill Rolling Cross Skill Rolling Assault Skill Spin Cutter
Tertiary Trio
Skill Piercing Thrust Skill Moon Strike Skill Flash Assault
  • Any combination of these skills are good but preferred from same category as you want to max primary first and so on
  • 6 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
    • Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Skill Moon Strike Skill Piercing Thrust Skill Flash Assault Skill Spin Cutter Skill Rolling Cross Skill Rolling Assault Skill Wind Cutter Skill Wind Striker Skill Storm Break Skill Shadow Rain
  • Nodes provide boosts for both Alpha and Beta's skills
Recommended Inner Ability
1st Line Options
  • Attack Speed +1
  • Boss Damage +20%
  • Chance to Skip Cooldown +20%
  • Meso Obtained +20% (For Farming)
2nd & 3rd Line Options
  • Boss Damage +10% (if not 1st Line)
  • Damage to Abnormal Status +8%
  • Chance to Skip Cooldown +20% (if not 1st Line)
  • Attack +21

How to create a Zero

To create a Zero character, you must have a character that is above Lv. 100 on the same World

As of May 2024, Zero can be created at anytime given the requirement above is met

Alpha and Beta

Zero starts at Level 100 and does not use MP and instead use Time Force (TF) which quickly regenerates

Zero HP and TFZero Cosmetics

With Zero, you control two characters Alpha and Beta. Both Alpha and Beta have their own HP and TF. Using attacks of the opposite character will swap you between Alpha and Beta. While the other is not active, they will slowly regenerate HP and TF. As well, both characters can be decorated differently and wear clothing specific to their gender. Non-gender specific clothing can be equipped by both at the same time if desired

Zero Equipment

Zero's weapon is also special in which it upgrades for free every 10 levels up to Lv. 170. Within the Mirror World, monsters will drop Weapon Points (WP) that can be used to reroll a weapon's Bonus Stats and Potential


Credits

Skill Icons + Animations: Ikasuu
Boost Nodes Build + Inner Ability: Maple Central