Zero

Class Properties

Class GroupOther (Child of God)
Job GroupWarrior
Primary StatSTR
Secondary StatDEX
Legion Bonus
Increases %EXP Obtained from monsters
(+4/6/8/10/12%)
Primary Weapon
Alpha - Long Sword
Secondary Weapon
Beta - Heavy Sword
Skill Preview

Link Skill

All Actives

Active Buffs:None
Toggles:Divine Aura (Transcendent Skill)
Summons & Placables:
Time Distortion (Transcendent, Lv. 110)[30s](240s cd)
Buffs with Cooldowns:
Time Holding (Transcendent, Lv. 120)[90s](180s cd)
Rewind (Transcendent, Lv. 140)(1800s cd)
Transcendent Rhinne's Prayer (5th Job)[45s](240s cd)
Transcendent (5th Job)[20s/30s/60s](120s cd)
Weapon Aura (5th Job)[140s](180s recharge, up to 2 charges)
Impenetrable Skin (5th Job)[18s](120s cd)
Binds:
Critical Bind (Beta, Lv. 185)[4s](10% chance, 35s cd)
Chrono Break (5th Job)[10s](120s cd)
End Time (6th Job)[10s](360s cd)
iFrames:
Time Holding (Transcendent, Lv. 110)[15s](180s cd)
Rewind (Transcendent, Lv. 140)[2s](1800s cd revive)
Immune Barrier (Beta, Lv. 165)(25% chance)
Twin Blades of Time (5th Job)(120s cd)
End Time (6th Job)(360s cd)
Damage Reduction (%Max HP):
Immune Barrier (Beta, Lv. 165)[5s](50% HP | Barrier, 25% chance)

Base Stats (From Skills)

Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table

  • PERM
Stats that are always up or close to always up
  • TOGGLE
Stats that are gained while skill is toggled on
  • DEBUFF
Stats that are gained from debuffing the enemy
  • TEMP
Stats that have a condition or cooldown to activate
  • UNLOCK
Stats that can be unlocked. These skills may also have a cooldown
Weapon Multiplier[Alpha] 1.34x [Beta] 1.49x
Attack Speed[Alpha] 8 [Beta] 7(8)
Stage 4 for Alpha / Stage 2 for Beta
Resolution Time (Transcendent Skill)
+1
Long Sword Mastery (Lv. 100)Heavy Sword Mastery (Lv. 100)
+3
Divine Aura (Transcendent Skill)
+1
Chrono Break (5th Job)
+2
Time Distortion (Transcendent Skill)
+1 within zone
Weapon Mastery90%
Base +20%
Long Sword Mastery (Lv. 100)Heavy Sword Mastery (Lv. 100)
+70%
STR+15% +50(80)Rhinne's Protection (Transcendent Skill)
+15%
Resolution Time (Transcendent Skill)
+50
Impenetrable Skin (5th Job)
+30
Attack[Alpha] +4% +60(160) [Beta] +4% +100(200)Focused Time (Transcendent Skill)
+4%
Divine Aura (Transcendent Skill)
+20
Transcendent Rhinne's Prayer (5th Job)
+100
Alpha
Long Sword Mastery (Lv. 100)
+40
Beta
Heavy Sword Mastery (Lv. 100)
+80
Crit Rate[Alpha] +55%(85%) [Beta] +55%
Base +5%
Resolution Time (Transcendent Skill)
+20%
Alpha
Reinforce Body (Lv. 130)
+30%
Critical Bind (Lv. 185, Beta)
+30% to enemies with Critical Bind
Beta
Heavy Sword Mastery (Lv. 100)
+30%
Crit Damage[Alpha] +50%(70%) [Beta] +0%
Alpha
Divine Leer (Lv. 160)
+50%
Critical Bind (Lv. 185, Beta)
+20% to enemies with Critical Bind
Damage[Alpha] +10%(75%)% [Beta] +60%(125%)Doubletime (Transcendent Skill)
up to +10%
Time Distortion (Transcendent Skill)
+25% within zone
Time Holding (Transcendent Skill)
+10%
Impenetrable Skin (5th Job)
+6% when hit up to +30%
Beta  
Heavy Sword Mastery (Lv. 100)
+50%
Boss Damage[Alpha] (+30%) [Beta] +30%(+60%)Lapis Type 9 (Equipment)Lazuli Type 9 (Equipment)
+30%
Beta  
Heavy Sword Mastery (Lv. 100)
+30%
Final Damage[Both] +53.75%(151.35%)(169.83% w/ 6th Job Lv. 30)Resolution Time (Transcendent Skill)
+25%
× Long Sword Mastery (Lv. 100)Heavy Sword Mastery (Lv. 100)
+23%
× Chrono Break (5th Job)
+36%
(+46% instead w/ 6th Job upgrade)
× Transcendent Rhinne's Prayer (5th Job)
+8%
× Transcendent (5th Job)
+5%
× Weapon Aura (5th Job)
+6%
Ignore DEF[Alpha] +68.5%(81.48%) [Beta] +55%(73.54%)Rhinne's Blessing (Link Skill)
+10%
× Armor Split (Lv. 130, Beta)
+10% per stack
Max. +50%
× Weapon Aura (5th Job)
+16%
× Lapis Type 9 (Equipment)Lazuli Type 9 (Equipment)
+30%
Alpha
× Long Sword Mastery (Lv. 100)
+30%

Example Skill Build Path

Alpha & Beta:[Lv. 100] Moon Strike Piercing Thrust Shadow Strike Long Sword Mastery Rising Slash Air Raid Heavy Sword Mastery
[Lv. 105] Flash Cut
[Lv. 110] Flash Assault Time Generator Throwing Weapon Solid Body Time Distortion
[Lv. 115] Spin Cutter Spin Driver
[Lv. 120] Rolling Cross Time Holding
[Lv. 125] Wheel Wind
[Lv. 130] Rolling Assault Reinforce Body Armor Split
[Lv. 135] Giga Crash
[Lv. 140] Wind Cutter Falling Star Rewind
[Lv. 145] Wind Striker Earth Break
[Lv. 150] Storm Break Advanced Spin Cutter Air Riot
[Lv. 155] Advanced Throwing Weapon
[Lv. 160] Grand Rolling Cross Divine Leer Shadow Rain
[Lv. 165] Advanced Wheel Wind Immune Barrier
[Lv. 170] Advanced Rolling Assault Advanced Earth Break
[Lv. 180] Advanced Storm Break
[Lv. 185] Critical Bind
[Lv. 200] Focused Time
  • Zero unlocks new skills as you level up and will be able to max everything
  • Zero continues to gain Skill Points (SP) until Lv. 200
  • Put one SP into each skill first that is available
  • For any skills that have prerequisites, follow them first before following build path
Recommended Skills for Boost Nodes
Primary Trio
Wind Cutter / Giga Crash Wind Striker / Falling Star Storm Break / Groundbreaker
Secondary Trio
Rolling Cross / Spin Driver Rolling Assault / Blade Tempest (Wheel Wind) Blade Ring (Spin Cutter) / Throwing Weapon
Tertiary Trio
Piercing Thrust / Air Raid Moon Strike / Shadow Strike / Rising Slash Flash Assault / Flash Cut
  • Any combination of these skills are good but preferred from same category as you want to max primary first
  • 6 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
    • Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Moon Strike / Shadow Strike / Rising Slash Piercing Thrust / Air Raid Flash Assault / Flash Cut Blade Ring (Spin Cutter) / Throwing Weapon Rolling Cross / Spin Driver Rolling Assault / Blade Tempest Wind Cutter / Giga Crash Wind Striker / Falling Star Storm Break / Groundbreaker Shadow Rain
  • Nodes provide boosts for both Alpha and Beta's skills
Recommended Inner Ability
1st Line Options
  • Attack Speed +1
  • Boss Damage +20%
  • Chance to Skip Cooldown +20%
  • Meso Obtained +20% (For Farming)
2nd & 3rd Line Options
  • Boss Damage +10% (if not 1st Line)
  • Damage to Abnormal Status +8%
  • Chance to Skip Cooldown +20% (if not 1st Line)
  • Attack +21

How to create a Zero

To create a Zero character, you must have a character that is above Lv. 100 on the same World

As of May 2024, Zero can be created at anytime given the requirement above is met

Alpha and Beta

Zero starts at Level 100 and does not use MP and instead use Time Force (TF) which quickly regenerates

Zero HP and TFZero Cosmetics

With Zero, you control two characters Alpha and Beta. Both Alpha and Beta have their own HP and TF. Using attacks of the opposite character will swap you between Alpha and Beta. While the other is not active, they will slowly regenerate HP and TF. As well, both characters can be decorated differently and wear clothing specific to their gender. Non-gender specific clothing can be equipped by both at the same time if desired

Zero Equipment

Zero's weapon is also special in which it upgrades for free every 10 levels up to Lv. 170. Within the Mirror World, monsters will drop Weapon Points (WP) that can be used to reroll a weapon's Bonus Stats and Potential


Credits

Skill Icons + Animations: Ikasuu
Boost Nodes Build + Inner Ability: Maple Central