Kinesis
Class Properties
Class Group | Other (FriendStory) |
---|---|
Job Group | Magician |
Primary Stat | INT |
Secondary Stat | LUK |
Legion Bonus | Grants flat INT (+10/20/40/80/100) |
Primary Weapon | Psy-limiter |
Secondary Weapon | Chess Piece |
Skill Preview
Link Skill
All Actives
Active Buffs: | [180s] [900s] |
---|---|
Toggles: | (30s cd) |
Summons & Placables: | [30s](3s cd) [30s](30s cd) [12s] [20s](180s cd) [30s](90s cd) [22s](60s cd) [50s](60s cd) |
Buffs with Cooldowns: | [26s](180s cd) [40s](120s cd) |
Binds: | [10s](180s cd) [10s](360s cd) |
iFrames: | (120s cd) (360s cd) |
Damage Reduction (%Max HP): | [40s, triggers once](-70% | 120s cd) [3s](-1600 HP | 60s cd) |
Base Stats (From Skills)
Magic Attack: [ +10%] |
Crit Rate: [Base +5%] [ +10%] [ +10%] [ +20%] |
Crit Damage: [ +20%] [ +10%] [ up to +4%] |
Damage: [ +20%] [ +20%] |
Final Damage: [ +40%] [ +20%] [ +15%] [ +15% from debuff] |
Boss Damage: [ +30%] |
Attack Speed (Weapon): Stage 7 |
Buff Duration: [ +20%] |
Knockback Resistance: [ +100%] |
Ignore DEF: [ +25%] [ +15% from debuff] [// +15% from debuff] |
Abnormal Status Resistance: [ 20] [ 20] |
Example Skill Build Path
1st Job: | -> -> -> -> -> |
---|---|
2nd Job: | -> -> -> -> -> -> -> |
3rd Job: | -> -> -> -> -> -> -> -> -> -> |
4th Job: | -> -> -> -> -> -> -> -> -> -> -> -> |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
- Psychic Grab - Boss Point and Reinforce
- Mind Tremor - Overwhelm
- Kinetic Combo - Opportunity and Extra Strike
Recommended Skills for Boost Node Trios
Primary Trio
Secondary Trio
- Any combination of these skills are good but preferred from same category as you want to max primary first
- 4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
- Psychic Grab also boosts Ultimate - Psychic Shot (4th Job)
Recommended Inner Ability
- Attack Speed +1
- Crit Rate +20%
- Boss Damage +10%
Psychic Points
Kinesis does not use MP and instead uses Psychic Points (PP) for special Ultimate skills. PP is generated by using most non-Ultimate skills. Your PP capacity will increase every time you Job Advance (excluding 5th Job)
Credits
Skill Icons + Animations: Ikasuu
Boost Nodes Build + Inner Ability: Maple Central
5th Job Skills Animations: KyoWantsCute