
Kaiser
Class Properties
Class Group | Nova |
---|---|
Job Group | Warrior |
Primary Stat | STR |
Secondary Stat | DEX |
Legion Bonus | Grants flat STR (+10/20/40/80/100) |
Primary Weapon | |
Secondary Weapon |
Link Skill
All Actives
Active Buffs: | ![]() ![]() |
---|---|
Toggles: | [ ![]() ![]() ![]() |
Summons & Placables: | ![]() ![]() |
Buffs with Cooldowns: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Binds: | ![]() |
iFrames: | ![]() ![]() ![]() |
Damage Reduction (%Max HP): | ![]() ![]() |
Special thanks to the authors of the Heroic Kaiser Guide for their help in making this overview!
Base Stats (From Skills)
Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table
- PERM
- TOGGLE
- DEBUFF
- TEMP
- UNLOCK
Weapon Multiplier | 1.34x | |
Attack Speed | 7(8) | Stage 4 ![]() +2 ![]() +1 ![]() +1 |
Weapon Mastery | 90% | Base +20% ![]() +70% |
STR | +15% +50(80) | ![]() +15% ![]() +20 ![]() +30 ![]() +30 |
Attack | +34% +115(145) | ![]() +4% ![]() +30% ![]() +20 ![]() +20 ![]() +30 ![]() +45 ![]() +30 |
Crit Rate | +65% | Base +5% ![]() +20% ![]() +20% ![]() +20% |
Crit Damage | +15% | ![]() +15% |
Damage | (107% Lv. 2 Link Skill)(110% Lv. 3 Link Skill) | ![]() +3%/+4% per Morph Gauge (Max. Lv. 2: +9% / Lv.3: +12%) ![]() +35% & +11% per Morph Gauge (Max. +33% from stacks) ![]() +6% when hit up to +30% |
Boss Damage | +18%(28%) | ![]() +18% ![]() +10% while transformed |
Final Damage | +32%(60.91%)(101.14% during ![]() ![]() | ![]() +32% ![]() +15% while transformed ![]() +15% to enemies with Abnormal Statuses (+25% instead, when transformed) ![]() +15% when using Attack Commands ![]() ![]() +6% |
Ignore DEF | +40%(49.6%) | ![]() +40% ![]() +16% |
Example Skill Build Path
1st Job: | ![]() ![]() ![]() ![]() |
---|---|
2nd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
3rd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
4th Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
Gigas Wave - Reinforce and Bonus Attack
Wing Beat - Reinforce, Pummel, and Extra Attack
Recommended Skills for Boost Nodes
Primary Trio



Secondary Trio



- Any combination of these skills are good but preferred from same category as you want to max primary first
- 4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes













Recommended Inner Ability
- Attack Speed +1
- Buff Duration +38%
- Chance to Skip Cooldown +10%
Morph Gauge
Kaiser has a gauge called the Morph Gauge that when fully filled, Kaiser can transform into their ultimate form (starting from 3rd Job). The gauge can be charged by attacking enemies
As well, Kaiser's attacks can be activated by command inputs using Dragon Link. Using command input skills will charge the Morph Gauge faster and the attack will deal more damage. Below is a list of all commands:
Flame Surge (1st Job): Attack ->
Impact Wave (2nd Job): Attack -> Up Arrow +
Wing Beat (3rd Job): Attack -> Jump +
Gigas Wave (4th Job): Attack ->
Dragon Barrage (4th Job): -> Attack -> Left Arrow/Right Arrow +
- Arrow Key you press is the opposite of the direction you are facing
Blade Burst (4th Job): -> Down Arrow +