Kain
Class Properties
Class Group | Nova |
---|---|
Job Group | Archer |
Primary Stat | DEX |
Secondary Stat | STR |
Legion Bonus | Grants flat DEX (+10/20/40/80/100) |
Primary Weapon | Whispershot |
Secondary Weapon | Weapon Belt |
Skill Preview
Link Skill
All Actives
Active Buffs: | [200s] |
---|---|
Summons & Placables: | [40s](Toggle) (Toggle) [5-10s](90s cd) (Toggle) |
Buffs with Cooldowns: | [40s](180s cd) [35s](180s cd) [40s](120s cd) [30s](120s cd) [960s](1200s cd) |
Binds: | [10s](360s cd) |
iFrames: | [Up to 3.4s](40s cd) (180s cd) [960s Buff](1200s cd blocks 1 death) (360s cd) |
Damage Reduction (%Max HP): | None |
Base Stats (From Skills)
Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table
- PERM
- TOGGLE
- DEBUFF
- TEMP
- UNLOCK
Weapon Multiplier | 1.3x | |
Attack Speed | 8 |
|
Weapon Mastery | 85% |
|
DEX | +15% +60 |
|
Attack | (+15%) +180 |
|
Crit Rate | +60% |
|
Crit Damage | +40% |
|
Damage | +13%(125%) |
|
Boss Damage | +10% |
|
Final Damage | +101.5% |
|
Ignore DEF | +37% |
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Example Skill Build Path
1st Job: | -> -> -> -> -> |
---|---|
2nd Job: | -> -> -> -> -> |
3rd Job: | -> -> -> -> -> -> |
4th Job: | -> -> -> -> -> -> -> -> -> -> |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
- Whispershot - Guardbreak and Reinforce
- Execute - Reinforce and Enhance
- Lasting Grudge - Reinforce
Recommended Skills for Boost Node Trios
Primary Trio
Secondary Trio
Tertiary (Bossing) Trio
- Any combination of these skills are good but preferred from same category as you want to max primary first and so on
- The last skill from the Tertiary Trio can be any skill as Kain only has 8 skills to boost
- 6 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Recommended Inner Ability
- Boss Damage +20% / +1 Passive Skills
- Crit Rate +20%
- Damage to Abnormal Status +8%
Possess and Execute Skills & Dark Sight
In 2nd Job, you gain access to your special resource gauge, Possess that utilizes Malice. Malice is gained periodically and from attacking enemies with Whispershot skills like Strike Arrow. Every 100 Malice, you gain a Malice Stone that is used to enter Possess state. In Possess state, enhances one attack granting it special effects. Possess skills share the same Skill Key and Skill Points (SP) as their regular version. Possess skills also have their own independent cooldowns from the regular skill
- 20 Malice is generated periodically in 2nd Job, it is increased to 30 in 4th Job
- 13 Malice is generated when landing a Whispershot skill, it is increased to 18 in 4th Job
Below is all skills that have a Possess form:
- / Strike Arrow (1st Job)
- / Scattering Shot (2nd Job)
- / Shaft Break (3rd Job)
- / Falling Dust (4th Job)
- / Unseen Sniper (Hyper Skill)
- Dragon Burst (5th Job) - Always usable
Additionally, in 3rd Job, you gain a passive called Death's Blessing. Possess skills add stacks of Death's Blessing which new Execute skills will detonate one stack for a devastating additional attack. Detonating Death's Blessing will also grant a %Final Damage buff to Death's Blessing and Execute skills.
Execute skills as mentioned detonate one stack of Death's Blessings. When you defeat an enemy with an Execute skills or detonate a stack of Death's Blessing, the cooldown of Shadow Step (1st Job) is reset.
Below is all your Execute skills:
- Phantom Blade (3rd Job) - Does not reset dash
- Tearing Knife (3rd Job)
- Chain Sickle (4th Job)
- Poison Needle (4th Job)
- Unseen Sniper (Hyper Skill)
- Fatal Blitz (5th Job)
Lastly, several skills have a recharging cartridge system where you have a set amount of ammo which recharges over time. Below is a list of all cartridge system skills:
- Scattering Shot (2nd Job) - 3 Charges, 6 sec recharge
- Shaft Break (3rd Job) - 3 Charges, 8 sec recharge
- Falling Dust (4th Job) - 2 Charges, 10 sec recharge
Dark Sight
Credits to the Night Walker Discord for the list of attacks avoidable with Dark Sight. For an actively maintained version, please check out the Night Walker Discord
In 1st Job, using Shadow Step will grant briefly Dark Sight state. Below is a list of avoidable attacks that have been tested:
Boss | Avoidable Attack |
---|---|
All Enemies | Touch Damage |
Hilla | Lightning Bolt, Flame Breath |
Cygnus | All minions (including instructors) touch damage + attacks |
Ursus | Falling Debris |
Princess No | (Miroku/4F - All attacks except Infinite Flame), Butterfly Throw (except Black Butterfly Seduce), Sakura Shower |
Magnus | Immobilizing Gas, Falling Debris, Dash |
Papulatus | Hand Smash, Floor Rift, Timed Cursed/Seal (both cast + seal), Falling Debris |
Gollux | Reverse/99% Bomb |
Crimson Queen | Burn DoT (gain stacks but no damage taken) |
Pierre | Falling Hats, Fire Spin (Blue Form) |
Von Bon | Falling Debris |
Vellum | Falling Stun Rocks |
Pink Bean (Statuses) | All attacks except Laser, Poison Clouds, Mini Pink Beans |
Pink Bean | Blue ground attack, Big Bang, Mini Pink Beans |
Lotus | P2 Stun Debris |
Damien | Yellow(p1)/Red(p2) Falling Fireballs, Dash(p2), Thorn Bind (Can be done reactively when he disappears w/ Monster Silhouettes enabled in settings) |
Will | P1 (Segment Test) Red Meteors, P2 Web, P2 Dash |
Guardian Angel Slime | Slime Pool DoT, Slime minion touch damage (not their attacks, i.e. Pink Slime's seduce), Magma Slime touch + landing on head |
Verus Hilla | Corpse DoT |
Gloom | Falling Debris |
Darknell | Debris (Both Vertical + Horizontal), Small Minion touch damage (except sword swing) |
Black Mage | P1 Knights' Dash (still applies curse), P1 Red Lightning, Falling Debris (Vertical), Diagonal/Rolling Debris (only while midair), P3 Down FMA |
Seren | Dash, Falling Debris (P1, P2 Sunset); still adds sun gauge |