
Kain
Class Properties
Class Group | Nova |
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Job Group | Archer |
Primary Stat | DEX |
Secondary Stat | STR |
Legion Bonus | Grants flat DEX (+10/20/40/80/100) |
Primary Weapon | |
Secondary Weapon |
Skill Preview







All Actives
Active Buffs: | ![]() ![]() ![]() ![]() |
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Summons: | ![]() ![]() ![]() ![]() |
Buffs with Cooldowns: | ![]() ![]() |
Common V Buffs: | ![]() ![]() |
Binds: | None |
iFrames: | ![]() ![]() ![]() |
Link Skill
Base Stats (From Skills)
Crit Rate: [![]() ![]() |
Crit Damage: [![]() ![]() |
Final Damage: [![]() ![]() ![]() |
Damage: [![]() |
Boss Damage: [![]() |
Knockback Resistance: [![]() |
Attack Speed: 2 |
Ignore DEF: [![]() ![]() |
Abnormal Status Resistance: [![]() |
Example Skill Build Path
1st Job: | ![]() ![]() ![]() ![]() ![]() ![]() |
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2nd Job: | ![]() ![]() ![]() ![]() ![]() ![]() |
3rd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
4th Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
Whispershot - Guardbreak and Reinforce
Execute - Reinforce and Enhance
Lasting Grudge - Reinforce
Recommended Skills for Boost Nodes








All Possible Skills Obtainable for Boost Nodes








Recommended Inner Ability
- Boss Damage +20%
- Crit Rate +20%
- Damage to Debuffed +8%
Possess and Execute Skills
In 2nd Job, you gain access to your special resource gauge, Possess that utilizes Malice. Malice is gained periodically and from attacking enemies with Whispershot skills like
Strike Arrow. Every 100 Malice, you gain a Malice Stone that is used to enter Possess state. In Possess state, enhances one attack granting it special effects. Possess skills share the same Skill Key and Skill Points (SP) as their regular version. Possess skills also have their own independent cooldowns from the regular skill
- 20 Malice is generated periodically in 2nd Job, it is increased to 30 in 4th Job
- 13 Malice is generated when landing a Whispershot skill, it is increased to 18 in 4th Job
Below is all skills that have a Possess form:
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Strike Arrow (1st Job)
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Scattering Shot (2nd Job)
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Shaft Break (3rd Job)
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Falling Dust (4th Job)
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Unseen Sniper (Hyper Skill)
Dragon Burst (5th Job) - Always usable
Additionally, in 3rd Job, you gain a passive called Death's Blessing. Possess skills add stacks of Death's Blessing which new Execute skills will detonate one stack for a devastating additional attack. Detonating Death's Blessing will also grant a %Final Damage buff to Death's Blessing and Execute skills.
Execute skills as mentioned detonate one stack of Death's Blessings. When you defeat an enemy with an Execute skills or detonate a stack of Death's Blessing, the cooldown of Shadow Step (1st Job) is reset.
Below is all your Execute skills:
Phantom Blade (3rd Job) - Does not reset dash
Tearing Knife (3rd Job)
Chain Sickle (4th Job)
Poison Needle (4th Job)
Unseen Sniper (Hyper Skill)
Fatal Blitz (5th Job)
Lastly, several skills have a recharging cartridge system where you have a set amount of ammo which recharges over time. Below is a list of all cartridge system skills:
Scattering Shot (2nd Job) - 3 Charges, 6 sec recharge
Shaft Break (3rd Job) - 3 Charges, 8 sec recharge
Falling Dust (4th Job) - 2 Charges, 10 sec recharge