
Cadena
Class Properties
Class Group | Nova |
---|---|
Job Group | Thief |
Primary Stat | LUK |
Secondary Stat | DEX + STR |
Legion Bonus | Grants flat LUK (+10/20/40/80/100) |
Primary Weapon | |
Secondary Weapon |
Skill Preview







All Actives
Active Buffs: | ![]() ![]() |
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Summons: | ![]() ![]() ![]() |
Buffs with Cooldowns: | ![]() ![]() |
Common V Buffs: | ![]() ![]() |
Binds: | ![]() |
iFrames: | ![]() ![]() |
Link Skill
Special thanks to SgtPickles for their help in making this overview!


Base Stats (From Skills)
Crit Rate: [![]() ![]() ![]() ![]() |
Crit Damage: [![]() ![]() ![]() ![]() |
Damage: [![]() |
Final Damage: [![]() ![]() |
Attack Speed (Weapon): 2 |
Ignore DEF: [![]() ![]() |
Abnormal Status Resistance: [![]() |
Example Skill Build Path
1st Job: | ![]() ![]() ![]() ![]() ![]() ![]() |
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2nd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
3rd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
4th Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
For Earlygame:
Chain Arts: Thrash - Reinforce
Chain-less Arts - Critical Chance and Boss Rush
Chain Arts: Beatdown - Shockwave Reinforce and Cooldown Cutter
For Midgame/Endgame:
Chain Arts: Beatdown has limited use midgame/endgame especially in parties such as Lucid or Will. The skill is mainly used to gain max stacks of Muscle Memory or as an iFrame but is not a primary source of damage
Chain-less Arts - Reinforce and Boss Rush
Chain Arts: Thrash - Reinforce and Linked Attack Reinforce
Chain Arts: Beatdown - Cooldown Cutter
Recommended Skills for Boost Nodes








All Possible Skills Obtainable for Boost Nodes








Recommended Inner Ability
- Chance to Skip Cooldown +20%
- Boss Damage +10%
- Damage to Debuffed +8%
Muscle Memory
Cadena has a wide array of weapons to uses. Each time you uses a unique weapon, you gain a stack of Muscle Memory buff. For each stack, you gain increased %Final Damage. Below is a list of skills that trigger
Muscle Memory:
Summon Scimitar (1st Job)
Summon Claw (2nd Job)
Summon Shuriken (2nd Job)
Summon Shotgun (3rd Job)
Summon Daggers (3rd Job)
Summon Decoy Bombs (3rd Job)
Summon Brick (4th Job)
Summon Spiked Bat (4th Job)
Chain Arts: Reign of Chains (4th Job) refreshes Muscle Memory but does not add a stack
Chain Arts: Beatdown (4th Job) grants a full stack of Muscle Memory
For more information about Cadena check out:
Credits
Skill Icons: MapleWikia
Skill Animations: Ikasuu
Boost Nodes Build + Inner Ability: Maple Central
5th Job Skills Animations: KyoWantsCute