
Mo Xuan
Class Properties
Class Group | Jianghu |
---|---|
Job Group | Pirate |
Primary Stat | DEX |
Secondary Stat | STR |
Legion Bonus | Increases %Critical Damage (+1/2/3/5/6%) |
Primary Weapon | ![]() |
Secondary Weapon | ![]() |
Skill Preview









Class Infographics
Link Skill

Increases %Boss Damage and grants a stacking %Boss Damage buff per successful attack
Boss Damage: +4%. If the target is a boss, up to 2% increase for every successful attack. Max Stacks: 6, stack activates once every 2 sec.
Duration: 5 sec
All Actives
Active Buffs: | None |
---|---|
Toggles: | ![]() |
Summons & Placables: | None |
Buffs with Cooldowns: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Binds: | ![]() ![]() ![]() |
iFrames: | ![]() ![]() ![]() ![]() |
Damage Reduction (%Max HP): | ![]() |
Special thanks to Drakkinnite, Lantic, Gon, and the members of the Mo Xuan Discord for their help in making this overview!
For more in-depth info, visit the Class Discord at https://discord.gg/a3z6JYmHbt
Base Stats (From Skills)
Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table
- PERM
- TOGGLE
- DEBUFF
- TEMP
- UNLOCK
Weapon Multiplier | 1.75x | |
Attack Speed | 8 | Stage 6 ![]() +2 |
Weapon Mastery | 90% | Base +20% ![]() +70% |
DEX | +80(110) & +15%(415%) to assigned AP | ![]() +30 ![]() +20 ![]() +30 ![]() ![]() +30, based on skill chosen ![]() +15% to assigned AP ![]() |
Attack | +4% +150(220) | ![]() +4% ![]() +50 ![]() +20 ![]() +30 ![]() +20 ![]() +30 ![]() +40 ![]() ![]() +30, based on skill chosen ![]() +80% of base weapon attack power -15% of base weapon power while on cooldown |
Crit Rate | +55%(100%) | Base +5% ![]() +30% ![]() +20% ![]() +100% |
Crit Damage | +25%(50%)(55% w/ 6th Job Lv. 30) | ![]() +10% ![]() +10% ![]() +5% ![]() +25% (+30% instead w/ 6th Job Lv. 30) |
Damage | +30%(80%) | ![]() +30% ![]() +10% ![]() +20% ![]() ![]() +20%, based on skill chosen |
Boss Damage | +36% | ![]() +20% ![]() +4% & +2% per stack (Max. +12% from stacks) |
Final Damage | +81.5%(172.25%-263% w/ ![]() ![]() | ![]() +10% ![]() +10% ![]() +10% per stack (Max. +50%) ![]() +50%/100% from Link Form (Divine Art skills only) ![]() +50% from Reincarnation (Divine Art skills only) |
Ignore DEF | +44%(60.8%) | ![]() +30% ![]() +20% ![]() ![]() +30%, based on skill chosen |
Example Skill Build Path
1st Job: | ![]() ![]() ![]() ![]() ![]() ![]() |
---|---|
2nd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
3rd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
4th Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
Xuanshan Forms - Reinforce and Boss Rush
Divine Arts - Reinforce and Enhance
Qi Shield - Shield Reinforce
Recommended Skills for Boost Nodes Trios
Primary Trio
![Xuanshan Arts [Di] (2nd Job)](/class-icons/jianghu/mo-xuan/xuanshan-arts-di.png)
![Xuanshan Arts [Tian] (1st Job)](/class-icons/jianghu/mo-xuan/xuanshan-arts-tian.png)

Secondary Trio



Tertiary Trio



- Any combination of these skills are good but preferred from same category as you want to max primary first
- 6 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
![Xuanshan Arts [Tian] (1st Job)](/class-icons/jianghu/mo-xuan/xuanshan-arts-tian.png)

![Xuanshan Arts [Di] (2nd Job)](/class-icons/jianghu/mo-xuan/xuanshan-arts-di.png)







Recommended Inner Ability
- Chance to Skip Cooldown +20%
- Boss Damage +10%
- Buff Duration +38% / Damage to Abnormal Status +8%
Heir of the Divine
Mo Xuan has two main attacks where pressing the Skill Key alternates between [Strike] and [Cross] (unlocked in 4th Job) by using:
Xuanshan Arts [Tian] (1st Job)
Xuanshan Arts [Di] (2nd Job)
Additionally, skills labelled "Divine Art" interact with these attacks. These skills also have [Tian] and [Di] alignments that correspond with the two main attacks
In 3rd Job, The Holy Mountain grants the following effects when a "Divine Art" skills with the same alignment are used after casting
or
:
- [Form Link]: "Divine Art" skill deals increased %Final Damage
- [Divine Fist]: Grants a stacking %Final Damage buff (additive)
In 4th Job, Heir of the Divine adds another effect:
- [Reincarnation]: After using a "Divine Art" skill, the next "Divine Art" skill is empowered. If the alignments are the same, the cooldown of the skill is reduced. If the alignments are different, the attack deals increased %Final Damage
In 3rd Job, Mo Xuan's gauge serves as an indicator for which alignment and attack is currently active. As well, Skill Keys will glow when they are empowered by [Form Link]. Upon triggering [Form Link] or [Reincarnation] the gauge will reset
Below are the skills that trigger [Form Link] using [Strike]:
Divine Art: Erupting Flame [1st Job]
Divine Art: Tearing Wind [2nd Job]
Divine Art: Righteous Thunder [3rd Job]
Divine Art: Swirling Tide [3rd Job]
Below are the skills that trigger [Form Link] using [Cross]:
Divine Art: Howling Storm [4th Job]
Divine Art: Crashing Earth [5th Job]