Shade
Class Properties
Class Group | Heroes |
---|---|
Job Group | Pirate |
Primary Stat | STR |
Secondary Stat | DEX |
Legion Bonus | Increases %Crit Damage (+1/2/3/5/6%) |
Primary Weapon | Knuckle |
Secondary Weapon | Fox Marble |
Skill Preview
Link Skill
All Actives
Active Buffs: | [900s] |
---|---|
Toggles: | |
Summons & Placables: | [30s](60s cd) |
Buffs with Cooldowns: | [30s / 3 Blocks](60s cd) [30s](120s cd) [60s](120s cd) [60s](120s cd) [30s per stack](240s cd, 25s cd between each stack) [28s](60s cd) [45s](180s cd) (10s cd)(180s cd ) |
Binds: | [10s](210s cd) [10s](360s cd) |
iFrames: | [3s](1800s cd revive) [Up to 8s](120s cd) [30s](240s cd) (360s cd) |
Damage Reduction (%Max HP): | [Up to 1.3s](-50% | 60s cd) |
Base Stats (From Skills)
Crit Rate: [Base +5%] [ +10%] [ +25%] |
Crit Damage: [ +20%] [ +10%] |
Damage: [ +20%] [ +20% from debuff] |
Final Damage: [ +15%] [ +16%] [ +10%] [ +10% from debuff] |
Boss Damage: [ +30%] |
Knockback Resistance: [ +100%] |
Attack Speed (Weapon): Stage 7 |
Ignore DEF: [ +30%] |
Abnormal Status Resistance: [ 40] |
Summon Duration: [ +5%] |
Example Skill Build Path
1st Job: | -> -> |
---|---|
2nd Job: | -> -> -> -> -> -> -> |
3rd Job: | -> -> -> -> -> -> -> |
4th Job: | -> -> -> -> -> -> -> -> -> -> |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
- Spirit Claw - Reinforce, Boss Rush and Extra Strike
- Bomb Punch - Reinforce and Critical Chance OR Fire Fox Spirits - Reinforce and Summon Chance
- This is purely your preference if you mob with Spirit Claw or Bomb Punch
- If you have 100% Crit Chance you can substitute Bomb Punch - Critical Chance
Recommended Skills for Boost Node Trios
Primary Trio
Secondary Trio
- Any combination of these skills are good but preferred from same category as you want to max primary first
- 4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Recommended Inner Ability
- Boss Damage +20%
- Crit Rate +20%
- Damage to Abnormal Status +8%
Credits
Skill Icons + Animations: Ikasuu
Hyper Passive Build: Mahkii
Boost Nodes Build + Inner Ability: Maple Central