
Phantom
Class Properties
Class Group | Heroes |
---|---|
Job Group | Thief |
Primary Stat | LUK |
Secondary Stat | DEX |
Legion Bonus | Increases %Mesos Obtained (+1/2/3/4/5%) |
Primary Weapon | |
Secondary Weapon |
Link Skill
All Actives
Active Buffs: | None [Note]: Explorer buffs can also be stolen and used |
---|---|
Summons & Placables: | None |
Buffs with Cooldowns: | ![]() ![]() ![]() ![]() ![]() ![]() |
Binds: | ![]() |
iFrames: | ![]() ![]() ![]() ![]() ![]() ![]() |
Damage Reduction (%Max HP): | ![]() ![]() |
Base Stats (From Skills)
Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table
- PERM
- TOGGLE
- DEBUFF
- TEMP
- UNLOCK
Weapon Multiplier | 1.3x | |
Attack Speed | 7 | Stage 5 ![]() +2 |
Weapon Mastery | 90% | Base +20% ![]() +70% |
LUK | +140(195) & +15%(415%) to assigned AP | ![]() +20 ![]() +60 ![]() +60 ![]() +55 ![]() +55 ![]() +15% to assigned AP ![]() |
Attack | +4% +80(135) | ![]() +4% ![]() +40 ![]() +40 ![]() +30 ![]() +25 |
Crit Rate | +60%(80%) | Base +5% ![]() +35% ![]() Lv. 2: +15% Lv. 3: +20% ![]() +20% |
Crit Damage | +15% | ![]() +15% |
Damage | +45%(75%) | ![]() +45% ![]() +10% ![]() +20% |
Boss Damage | (25%) | ![]() +25% |
Final Damage | +71.6%(132.88%) | ![]() +30% ![]() +32% ![]() ![]() +6% ![]() +13% in Stage 1 +30% in Stage 2 |
Ignore DEF | +44% | ![]() +30% ![]() +20% |
Example Skill Build Path
1st Job: | ![]() ![]() ![]() ![]() |
---|---|
2nd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
3rd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
4th Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
Tempest - Reinforce and Cooldown Cutter
Mille Aiguilles - Reinforce and Guardbreak
Impeccable Memory - Reinforce
Impeccable Memory - Persist
Impeccable Memory - Enhance
Recommended Skills for Boost Nodes Trios
Primary Trio



Secondary Trio



- Any combination of these skills are good but preferred from same category as you want to max primary first
- 4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes














Recommended Inner Ability
- Boss Damage: +20%
- Buff Duration +38%
- Attack +21
Card Gauge & Explorer Skill Stealing
[Card Gauge]
In 2nd Job, the Card Gauge is unlocked where each time a Card is created from Carte Blanche, the number of Cards held in the gauge is increased. Upon reaching max capacity,
Judgment Draw (Beginner) can be used to unleash a barrage of Cards and gain a buff. This attack can be modified in the Beginner Skills to activate
manually or
automatically
In 4th Job, the Cards are enhanced by Carte Noir and the Card Gauge capacity is increased
[Explorer Skill Stealing]
Phantoms can steal the skills of Explorer classes to copy and use them. Certain skills cannot be stolen and the passive effects of skills do not apply
To steal skills, use the Swipe skill in the beginners tab and search for Explorer characters to steal from. To manage your stolen skills, open up the Skill Management UI by using the
Loadout skill in your beginners tab