Class Properties

Class GroupHeroes
Job GroupMagician
Primary StatINT
Secondary StatLUK
Legion Bonus
Grants flat INT
Primary Weapon
Shining Rod
Secondary Weapon
Skill Preview

All Actives

Active Buffs:Skill Photic Meditation Skill Arcane Pitch Skill Maple Warrior
Toggles:Skill Light Speed Boost Skill Equilibrium Liberation
Summons & Placables:Skill Morning Star(5s cd) Skill Gate of Light(Usable only in Equilibrium) Skill Aether Conduit(30s cd) Skill Liberation Orb(180s cd)
Buffs with Cooldowns:Skill Shadow Shell(240s cd) Skill Equalize(150s cd) Skill Heroic Memories (Luminous)(120s cd)
Common V Buffs:Skill Freud(240s cd) Skill Maple World Goddess's Blessing(180s cd) Skill Ethereal Form(60s cd)
Binds:Skill Armageddon(120s cd)
iFrames:Skill Armageddon(120s cd) Skill Freud(240s cd) Skill Ethereal Form(60s cd)
Damage Reduction (%Max HP):None

Link Skill

Base Stats (From Skills)

Crit Rate: [Skill Spell Mastery +20%] [Skill Magic Mastery +15%]
Crit Damage: [Skill Magic Mastery +18%]
Damage: [Skill Spell Mastery +15%] [Skill Dark Crescendo up to +40%]
Final Damage: [Skill Morning Star +36%] [Skill Arcane Pitch +40%]
Boss Damage: [Skill Morning Star +15%]
Attack Speed (Weapon): 3
Ignore DEF: [Skill Dusk Guard +20%] [Skill Arcane Pitch +40%] [Skill Light Wash up to +20%]
Knockback Resistance: [Skill Shadow Shell +40%] [Skill Arcane Pitch +60%]
Ignored Elemental Resistance: [Skill Arcane Pitch +10%]
Abnormal Status Resistance: [Skill Shadow Shell 40]

Example Skill Build Path

1st Job:Skill Standard Magic Guard -> Skill Light Speed -> Skill Mana Well -> Skill Flash Shower -> Skill Abyssal Drop
2nd Job:Skill High Wisdom -> Skill Spell Mastery -> Skill Agile Magic -> Skill Black Blessing -> Skill Sylvan Lance -> Skill Pressure Void -> Skill Blinding Pillar
3rd Job:Skill Self Recovery -> Skill Dusk Guard -> Skill Shadow Shell -> Skill Photic Meditation -> Skill Spectral Light -> Skill Moonlight Spear -> Skill Death Scythe -> Skill Ray of Redemption
4th Job:Skill Darkness Mastery -> Skill Magic Mastery -> Skill Arcane Pitch -> Skill Dark Crescendo -> Skill Maple Warrior -> Skill Reflection -> Skill Apocalypse -> Skill Ender -> Skill Morning Star -> Skill Hero's Will
  • All 1st to 4th Job skills can be maxed
  • Put one SP into each skill first and then max each skill in this order
  • For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
  • Skill Reflection - Range Up Reflection - Range Up
  • Skill Apocalypse - Reinforce Skill Apocalypse - Recharge Apocalypse - Reinforce and Recharge
  • Skill Ender - Reinforce Skill Ender - Range Up Ender - Reinforce and Range Up
Recommended Skills for Boost Nodes
Primary Trio
Skill Reflection Skill Apocalypse Skill Ender
  • Any combination of these skills are good
  • 2 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
  • All Possible Skills Obtainable for Boost Nodes
    Skill Flash Shower Skill Abyssal Drop Skill Sylvan Lance Skill Pressure Void Skill Spectral Light Skill Ray of Redemption Skill Moonlight Spear Skill Death Scythe Skill Reflection Skill Morning Star Skill Apocalypse Skill Ender Skill Armageddon
    Recommended Inner Ability
    • Attack Speed +1
    • Buff Duration +38%
    • Crit Rate +20% / Boss Damage +10%


    Light Dark Affinity

    Luminous has two different types of skills, Light and Dark magic. In addition, they have two main modes indicated by a gauge which boosts the effects of their Light and Dark magic

    When in Skill Sunfire Light mode, your Light skills deal additional hits per attack and restore some %Max HP. As you keep using Light skills, you eventually enter into Dark mode

    When in Skill Eclipse Dark mode, your Dark skills deal additional hits per attack and cost 0 MP. As you keep using Dark skills, you eventually enter into Light mode

    As well, Luminous has a middle state called Skill Equilibrium Equilibrium unlocked in 3rd Job where you gain the effects of both Light and Dark mode and are also able to use Equilibrium skills with no cooldowns. This occurs whenever you switch between Light and Dark modes

    Additionally in 3rd Job, you unlock the ability to stay in one mode until a successful Equilibrium attack is used by toggling on the skill Skill Equilibrium Liberation Equilibrium Liberation

    Skill Light Affinity Skill Dark Affinity Light and Dark Affinity (1st Job)

    Based on a choice you make, you can choose between Light or Dark magic. There is little difference except for a passive %Final Damage boost to either your Light or Dark magic. If you skip the beginning cutscenes, you will automatically receive Dark Affinity

    In 4th Job, you will gain a special skill called Skill The Crossroads of Destiny The Crossroads of Destiny that allows you to switch between Light and Dark Affinity but has a long cooldown

    For more information about Luminous check out:


    Skill Icons + Animations: Ikasuu
    Hyper Passive Build: dri
    5th Job Skills Animations: KyoWantsCute
    Boost Nodes Build + Inner Ability: Maple Central