Luminous

Class Properties

Class GroupHeroes
Job GroupMagician
Primary StatINT
Secondary StatLUK
Legion Bonus
Grants flat INT
(+10/20/40/80/100)
Primary Weapon
Shining Rod
Secondary Weapon
Orb
Skill Preview

Link Skill

All Actives

Active Buffs:
Photic Meditation (3rd Job)[180s]
Arcane Pitch (4th Job)[180s]
Equilibrium Liberation (3rd Job)(Special)
Toggles:Light Speed Boost (3rd Job) Mana Overload (5th Job)(30s cd)
Summons & Placables:
Morning Star (4th Job)(5s cd)
Gate of Light (5th Job)[40s](Usable only in Equilibrium)
Aether Conduit (5th Job)[6s](30s cd)
Liberation Orb (5th Job)[45s](180s cd)
Buffs with Cooldowns:
Shadow Shell (3rd Job)[7 Critical Abnormal Statuses](240s cd)
Equalize (Hyper Skill)(150s cd)
Heroic Memories (Hyper Skill)[60s](120s cd)
Freud's Wisdom (5th Job)[30s per stack](240s cd, 25s cd between each stack)
Maple World Goddess's Blessing (5th Job)[45s](180s cd)
Hero's Echo (Beginner Skill)[2400s](300s cd)
Binds:
Armageddon (Hyper Skill)[10s](120s cd)
Harmonic Paradox (6th Job)[10s](360s cd)
iFrames:
Armageddon (Hyper Skill)(120s cd)
Freud's Wisdom (5th Job)[30s](240s cd)
Harmonic Paradox (6th Job)(360s cd)
Damage Reduction (%Max HP):
Ethereal Form (5th Job)[3s](-MP | 60s cd)

Base Stats (From Skills)

Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table

  • PERM
Stats that are always up or close to always up
  • TOGGLE
Stats that are gained while skill is toggled on
  • DEBUFF
Stats that are gained from debuffing the enemy
  • TEMP
Stats that have a condition or cooldown to activate
  • UNLOCK
Stats that can be unlocked. These skills may also have a cooldown
Weapon Multiplier1.2x
Attack Speed7
Stage 4
Agile Magic (2nd Job)
+2
Spell Mastery (2nd Job)
+1
Weapon Mastery95%
Base +25%
Magic Mastery (4th Job)
+70%
INT+80(135) & +15%(415%) to assigned APInner Light (Beginner Skill)
+20
Agile Magic (2nd Job)
+20
High Wisdom (2nd Job)
+40
Freud's Wisdom (5th Job)
+55
Maple Warrior (4th Job)
+15% to assigned AP
Maple World Goddess's Blessing (5th Job) (extra +400%)
Magic Attack+4% +110(135)Hero's Echo (Beginner Skill)
+4%
Black Blessing (2nd Job)
+30
Spell Mastery (2nd Job)
+10
Photic Meditation (3rd Job)
+40
Magic Mastery (4th Job)
+30
Freud's Wisdom (5th Job)
+25
Crit Rate+40%
Base +5%
Spell Mastery (2nd Job)
+20%
Magic Mastery (4th Job)
+15%
Crit Damage+18%Magic Mastery (4th Job)
+18%
Damage+55%(85%)Spell Mastery (2nd Job)
+15%
Dark Crescendo (4th Job)
+8% per stack
(Max. +40%)
Heroic Memories (Hyper Skill)
+10%
Maple World Goddess's Blessing (5th Job)
+20%
Boss Damage+15%(40%)Morning Star - Passive (4th Job)
+15%
Freud's Wisdom (5th Job)
+25%
Final Damage+96%(122.26%)Morning Star - Passive (4th Job)
+40%
× Arcane Pitch - Passive (4th Job)
+40%
× Light Affinity (1st Job)Dark Affinity (1st Job)
+5% to light or dark magic
based on choice made
× Mana Overload (5th Job)
+8% while toggled
Ignore DEF[Lv. 2 Link Skill]: +49% [Lv. 3 Link Skill]: +52%Arcane Pitch - Passive (4th Job)
+40%
× Light Wash (Link Skill)
Lv. 2: +15%
Lv. 3: +20%
Ignore Elemental Resistance+10%Arcane Pitch (4th Job)
+10%

Example Skill Build Path

1st Job:Standard Magic Guard -> Light Speed -> Mana Well -> Flash Shower -> Abyssal Drop
2nd Job:High Wisdom -> Spell Mastery -> Agile Magic -> Black Blessing -> Sylvan Lance -> Pressure Void -> Blinding Pillar
3rd Job:Self Recovery -> Dusk Guard -> Shadow Shell -> Photic Meditation -> Spectral Light -> Moonlight Spear -> Death Scythe -> Ray of Redemption
4th Job:Darkness Mastery -> Magic Mastery -> Arcane Pitch -> Dark Crescendo -> Maple Warrior -> Reflection -> Apocalypse -> Ender -> Morning Star -> Hero's Will
  • All 1st to 4th Job skills can be maxed
  • Put one SP into each skill first and then max each skill in this order
  • For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
  • Reflection - Range Up Reflection - Range Up
  • Apocalypse - Reinforce Apocalypse - Recharge Apocalypse - Reinforce and Recharge
  • Ender - Reinforce Ender - Range Up Ender - Reinforce and Range Up
Recommended Skills for Boost Nodes
Skills To Boost
Reflection (4th Job) Morning Star (4th Job) Apocalypse (4th Job) Ender (4th Job)
  • Any combination of these skills are good
  • 3 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
    • Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
    • Each skill above should appear in 2 nodes
All Possible Skills Obtainable for Boost Nodes
Flash Shower / Abyssal Drop (1st Job) Sylvan Lance (2nd Job) Pressure Void (2nd Job) Spectral Light (3rd Job) Ray of Redemption (3rd Job) Moonlight Spear (3rd Job) Death Scythe (3rd Job) Reflection (4th Job) Morning Star (4th Job) Apocalypse (4th Job) Ender (4th Job) Armageddon (Hyper Skill)
Recommended Inner Ability
  • Attack Speed +1
  • Buff Duration +38%
  • Boss Damage +10%

Equilibrium

Light Dark Affinity

Luminous has two types of skills, Light and Dark. Luminous also has a Light and Dark state that empowers skills of the same type. The state is indicated by a gauge that slowly fills up when using skills of the same type. Before 3rd Job, filling up your gauge will alternate you between states

In 3rd Job, Luminous unlocks the skill Skill Equilibrium Liberation Equilibrium Liberation that allows you to freely control when to switch over to the other state upon filling your gauge. Upon switching states, you now briefly enter the Skill Equilibrium Equilibrium state and gain the effects of both Light and Dark state and can use Equilibrium skills with no cooldowns

When in Skill Sunfire Light mode, your Light skills deal additional hits per attack and restore some %Max HP

When in Skill Eclipse Dark mode, your Dark skills deal additional hits per attack and cost 0 MP

Skill Light Affinity Skill Dark Affinity Light and Dark Affinity (1st Job)

Based on a choice you make, you can choose between Light or Dark magic. There is little difference except for a passive %Final Damage boost to either your Light or Dark magic. If you skip the beginning cutscenes, you will automatically receive Dark Affinity

In 4th Job, you will gain a special skill called Skill The Crossroads of Destiny The Crossroads of Destiny that allows you to switch between Light and Dark Affinity but has a long cooldown


Credits

Skill Icons + Animations: Ikasuu
Hyper Passive Build: dri
5th Job Skills Animations: KyoWantsCute
Boost Nodes Build + Inner Ability: Maple Central