Aran

Class Properties

Class GroupHeroes
Job GroupWarrior
Primary StatSTR
Secondary StatDEX
Legion Bonus
Chance to recover %Max HP while attacking (10s cd)
(+2/4/6/8/10% - 70% Chance)
Primary Weapon
Polearm
Secondary Weapon
Mass
Skill Preview

All Actives

Active Buffs:Skill Polearm Booster, Skill Body Pressure(Toggle), Skill Drain(Toggle), Skill Snow Charge, Skill Maha Blessing, Skill Maple Warrior, Skill Adrenaline Rush Activate(Special)
Summons:Skill Maha (150s cd)
Buffs with Cooldowns:Skill Adrenaline Burst(240s cd), Skill Heroic Memories (Mercedes)(120s cd), Skill Maha(150s cd)
Common V Buffs:Skill Weapon Aura(180s cd), Skill Maple World Goddess(180s cd), Skill Freud(240s cd), Skill Impenetrable Skin(240s cd)
Binds:Skill Blizzard Tempest(180s cd)
iFrames:Skill Finisher - Hunter(Adrenaline Mode), Skill Freud(240s cd)

Link Skill


Base Stats (From Skills)

Attack: [Skill Regained Memory +5%]
Crit Rate: [Skill Advanced Combo Ability +20%]
Crit Damage: [Skill Advanced Combo Ability +10%] [Skill High Mastery +8%]
Damage: [Skill Cleaving Blows +10%] [Skill Snow Charge +10% & +10% to slowed]
Final Damage: [Skill Swing Studies I +15% to other skills after Skill Smash Swing]
Attack Speed (Weapon): 2
Ignore DEF: [Skill Cleaving Blows +40%]
Knockback Resistance: [Skill Combo Ability +50%] [Skill Advanced Combo Ability +50%]
Abnormal Status Resistance: [Skill Advanced Combo Ability 40]

Example Skill Build Path

1st Job:Skill Body Pressure -> Skill Polearm Booster -> Skill Combo Ability -> Skill Smash Swing -> Skill Smash Wave
2nd Job:Skill Swing Studies I -> Skill Command Mastery I -> Skill Physical Training -> Skill Polearm Mastery -> Skill Snow Charge -> Skill Drain -> Skill Final Attack -> Skill Rolling Spin -> Skill Final Charge -> Skill Final Toss
3rd Job:Skill Advanced Combo Ability -> Skill Cleaving Blows -> Skill Might -> Skill Maha Blessing -> Skill Aero Swing -> Skill Adrenaline Rush -> Skill Final Blow -> Skill Judgment Draw (Aran) -> Skill Gathering Hook
4th Job:Skill Swing Studies II -> Skill Command Mastery II -> Skill High Defense -> Skill High Mastery -> Skill Advanced Final Attack -> Skill Sudden Strike (Aran) -> Skill Maple Warrior -> Skill Beyond Blade -> Skill Finisher - Hunter -> Skill Finisher - Storm of Fear -> Skill Hero
  • Put one SP into each skill first and then max each skill in this order
  • For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
  • Skill Frenzied Swing Frenzied Swing
  • Skill Surging Adrenaline Surging Adrenaline
  • Skill Beyond-er Blade Skill Beyond Blade Barrage Skill Piercing Beyond Blade Beyond-er Blade, Beyond Blade Barrage and Piercing Beyond Blade
Recommended Skills for Boost Nodes
Skill Beyond Blade Skill Final Blow Skill Final Attack Skill Smash Swing Skill Finisher - Hunter Skill Maha
All Possible Skills Obtainable for Boost Nodes
Skill Smash Wave Skill Smash Swing Skill Final Charge Skill Final Attack Skill Final Toss Skill Rolling Spin Skill Judgment Draw (Aran) Skill Gathering Hook Skill Final Blow Skill Beyond Blade Skill Finisher - Storm of Fear Skill Finisher - Hunter Skill Maha
Recommended Inner Ability
  • Boss Damage +20%
  • Crit Rate +20%
  • Damage to Debuffed +8%

Combo System

Aran has a special Combo mechanic where each hit that Aran lands, increases your Combo count. As your Combo count increases, you gain bonus stats like Attack, DEF, and %Crit Rate

Skill Adrenaline Rush

Additionally in 3rd Job, every time you hit 1000 Combo, you gain access to Adrenaline Mode that causes you to go temporarily berserk and your attacks gain special abilties

Aran's attacks are special in that they can be activated by pressing buttons in a certain order to activate them. You can also assign the skills to Key Slots if you are not comfortable with the first option


Credits

Skill Icons: MapleWiki
Skill Animations: Ikasuu
Boost Nodes Build + Inner Ability: Maple Central
5th Job Skills Animations: KyoWantsCute