Ark

Class Properties

Class GroupFlora
Job GroupPirate
Primary StatSTR
Secondary StatDEX
Legion Bonus
Grants flat STR
(+10/20/40/80/100)
Primary Weapon
Knuckle
Secondary Weapon
Abyssal Path
Skill Preview

Link Skill

All Actives

Active Buffs:
Knuckle Booster (2nd Job)[200s]
Master Corruption (2nd Job)(Transform) | [Spell Bullets] Basic Charge Drive (1st Job) Scarlet Charge Drive (2nd Job) Gust Charge Drive (3rd Job) Abyssal Charge Drive (4th Job) [60s each]
Toggles:Impending Doom (2nd Job)
Summons & Placables:
Endlessly Starving Beast (5th Job)(120s cd)
Buffs with Cooldowns:
Contact Caravan (Beginner Skill)[300s](600s cd)
Charge Spell Amplifier (Hyper Skill)[60s](120s cd)
Divine Wrath (Hyper Skill)[60s](120s cd)
Infinity Spell (5th Job)[50s](120s cd)
Conversion Overdrive (5th Job)[60s](120s cd)
Grandis Goddess's Blessing (5th Job)[40s](240s cd)
Overdrive (5th Job)[28s](60s cd)
Loaded Dice (5th Job)(10s cd)(180s cd Roll of the Dice (5th Job))
Binds:
Blissful Restraint (4th Job)[9s](120s cd)
Primordial Abyss (6th Job)[10s](360s cd)
iFrames:
Creeping Terror (3rd Job)[Up to 5s](60s cd)
Abyssal Recall (5th Job)(120s cd)
Primordial Abyss (6th Job)(360s cd)
Damage Reduction (%Max HP):None

Base Stats (From Skills)

Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table

  • PERM
Stats that are always up or close to always up
  • TOGGLE
Stats that are gained while skill is toggled on
  • DEBUFF
Stats that are gained from debuffing the enemy
  • TEMP
Stats that have a condition or cooldown to activate
  • UNLOCK
Stats that can be unlocked. These skills may also have a cooldown
Weapon Multiplier1.7x
Attack Speed8
Stage 5
Knuckle Booster (2nd Job)
+2
Gust Charge Drive - Spell Bullet (3rd Job)
+1
Weapon Mastery90%
Base +20%
Knuckle Expert (4th Job)
+70%
STR+15% +60Hero of the Flora (4th Job)
+15%
Physical Training (2nd Job)
+60
Attack+140(240)Mystic Arts Mastery (1st Job)
+20
Knuckle Mastery (2nd Job)
+20
Knuckle Expert (4th Job)
+30
Complete Fusion (4th Job)
+40
Scarlet Charge Drive - Spell Bullet (2nd Job)
+30
Charge Spell Amplifier (Hyper Skill) (doubled while active)
Magic Conversion (Beginner Skill)
25% of Magic Attack from equipment - excluding weapon
Cannot exceed 10% of weapon's base Magic Attack
Master Corruption (2nd Job)
+30 in Specter Mode
Loaded Dice (5th Job)
+40
Grandis Goddess's Blessing (5th Job)
+100 & 100% of Magic Attack from equipment - excluding weapon
Cannot exceed 150% of weapon's base Magic Attack
Overdrive (5th Job)
+80% of base weapon attack power
-15% of base weapon power while on cooldown
Crit Rate+60%(80%)
Base +5%
Initiate Fusion (2nd Job)
+5%
Advanced Fusion (3rd Job)
+20%
Complete Fusion (4th Job)
+10%
Scarlet Charge Drive - Spell Bullet (2nd Job)
+20%
Charge Spell Amplifier (Hyper Skill) (doubled while active)
Crit Damage+30%Knuckle Expert (4th Job)
+30%
Damage[Lv. 2 Link Skill]: +31%(106%) [Lv. 3 Link Skill]: +36%(111%)Solus (Link Skill)
Lv. 2: +2% per stack (Max. +11%)
Lv. 3: +3% per stack (Max. +16%)
Abyssal Charge Drive - Spell Bullet (4th Job)
+20%
Charge Spell Amplifier (Hyper Skill) (doubled while active)
Divine Wrath (Hyper Skill)
+10%
Conversion Overdrive (5th Job)
up to +45%
Boss Damage+60%(90%)Complete Fusion (4th Job)
+30%
Abyssal Charge Drive - Spell Bullet (4th Job)
+30%
Charge Spell Amplifier (Hyper Skill) (doubled while active)
Final Damage+41.12%Knuckle Mastery (2nd Job)
+5%
× Advanced Fusion (3rd Job)
+12%
× Battle Frenzy (4th Job)
+20%
Ignore DEF+44%(58%)Complete Fusion (4th Job)
+30%
× Abyssal Charge Drive - Spell Bullet (4th Job)
+20%
Charge Spell Amplifier (Hyper Skill) (doubled while active)

Example Skill Build Path

1st Job:Mystic Leap -> Mystic Arts Mastery -> Spell Bullets -> Basic Charge Drive -> Ominous Nightmare
2nd Job:Physical Training -> Initiate Fusion -> Knuckle Mastery -> Knuckle Booster -> Scarlet Charge Drive -> Impending Death -> Unstoppable Impulse
3rd Job:Advanced Fusion -> Mystic Arts Training -> Innate Arts Training -> Vivid Nightmare -> Gust Charge Drive -> Vengeful Hate -> Creeping Terror
4th Job:Battle Frenzy -> Complete Fusion -> Advanced Mystic Arts -> Advanced Innate Arts -> Knuckle Expert -> Hero of the Flora -> Endless Nightmare -> Abyssal Charge Drive -> Blissful Restraint -> Floran Hero's Will
  • All 1st to 4th Job skills can be maxed
  • Put one SP into each skill first and then max each skill in this order
  • For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
  • Reinforced Battle Arts Guardbreak Arts Boss Rush Arts Reinforced Battle Arts, Guardbreak Arts and Boss Rush Arts
  • Enhanced Spectra Healing Enhanced Specter State Enhanced Specter Healing and Enhanced Specter State
Recommended Skills for Boost Nodes
Primary Trio
Overcharge Drive (Basic Charge Drive) (1st Job) Ominous Nightmare/Dream (1st Job) Impending Death and Vengeful Hate (3rd Job)
Secondary Trio
Abyssal Charge Drive and Unbridled Chaos (4th Job) Gust Charge Drive and Insatiable Hunger (3rd Job) Creeping Terror, Blissful Restraint, and Endless Agony (3rd Job / 4th Job / Hyper Skill)
Tertiary Trio
Scarlet Charge Drive and Grievous Wound (2nd Job) Unstoppable Impulse and Tenacious Instinct (2nd Job) *
  • Any combination of these skills are good but preferred from same category as you want to max primary first
  • The last skill from the Tertiary Trio can be any skill as Ark only has 8 skills to boost
  • 6 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
    • Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Overdrive Charge (Basic Charge Drive) (1st Job) Ominous Nightmare/Dream (1st Job) Scarlet Charge Drive and Grievous Wound (2nd Job) Unstoppable Impulse and Tenacious Instinct (2nd Job) Impending Death and Vengeful Hate (3rd Job) Gust Charge Drive and Insatiable Hunger (3rd Job) Abyssal Charge Drive and Unbridled Chaos (4th Job) Creeping Terror, Blissful Restraint, and Endless Agony (3rd Job / 4th Job / Hyper Skill)
Recommended Inner Ability
1st Line Options
  • +1 Passive Skills
  • Meso Obtained +20% (For Farming)
2nd & 3rd Line Options
  • Boss Damage +10%
  • Buff Duration +38%
  • Damage to Abnormal Status +8%

Specter Form

Animated GIF

Ark has two forms, Lef Form and Specter Form which he can freely transform between. However, in 1st Job, you will have no control over when you transform. As you progress the story and reach 2nd Job, you unlock the skill Skill Master Corruption Master Corruption that allows you to switch between forms

Specter Form is only a temporary boost and the time is limited. Ark has a special gauge that indicates how long you can stay in Specter Form. This gauge slowly regenerates while in Lef Form. While in Specter Form, certain skills are swapped. These skills will share Skill Points (SP) and the same Key Slot. Below is a list of all Lef and Specter skill counterparts:

  • Skill Mystic Leap / Skill Instinctual Leap Mystic Leap & Instinctual Leap (1st Job)
  • Skill Scarlet Charge Drive / Skill Grievous Wound Scarlet Charge Drive & Grievous Wound (2nd Job)
  • Skill Unstoppable Impulse Unstoppable Impulse & Tenacious Instinct (2nd Job)
  • Skill Gust Charge Drive / Skill Insatiable Hunger Gust Charge Drive & Insatiable Hunger (3rd Job)
  • Skill Abyssal Charge Drive / Skill Unbridled Chaos Abyssal Charge Drive & Unbridled Chaos (4th Job)

Linking Skills

Linking Skills:

Ark can link any attack to Skill Basic Charge Drive Basic Charge Drive or Skill Ominous Nightmare Endless Dream, in their respective forms. Linking attacks will remove any end animation delays and prevent the linked attack used from displacing you. In 4th Job, you unlock a skill called Skill Battle Frenzy Battle Frenzy that makes linking skills easier with each successful linked attack


Credits

Skill Icons + Animations: Ikasuu
Boost Nodes + Inner Ability: Maple Central