Ark
Class Properties
Class Group | Flora |
---|---|
Job Group | Pirate |
Primary Stat | STR |
Secondary Stat | DEX |
Legion Bonus | Grants flat STR (+10/20/40/80/100) |
Primary Weapon | Knuckle |
Secondary Weapon | Abyssal Path |
Skill Preview
Link Skill
All Actives
Active Buffs: | [200s] (Transform) [Spell Bullets] [60s each] |
---|---|
Toggles: | |
Summons & Placables: | (120s cd) |
Buffs with Cooldowns: | [300s](600s cd) [60s](120s cd) [60s](120s cd) [50s](120s cd) [60s](120s cd) [40s](240s cd) [28s](60s cd) (10s cd)(180s cd ) |
Binds: | [9s](120s cd) [10s](360s cd) |
iFrames: | [Up to 5s](60s cd) (120s cd) (360s cd) |
Damage Reduction (%Max HP): | None |
Base Stats (From Skills)
Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table
- PERM
- TOGGLE
- DEBUFF
- TEMP
- UNLOCK
Weapon Multiplier | 1.7x | |
Attack Speed | 8 |
|
Weapon Mastery | 90% |
|
STR | +15% +60 |
|
Attack | +140(240) |
25% of Magic Attack from equipment - excluding weapon Cannot exceed 10% of weapon's base Magic Attack
|
Crit Rate | +60%(80%) |
|
Crit Damage | +30% |
|
Damage | Lv. 2 Link Skill: +31%(106%) Lv. 3 Link Skill: +36%(111%) |
|
Boss Damage | +60%(90%) |
|
Final Damage | +41.12% |
|
Ignore DEF | +44%(58%) |
|
Example Skill Build Path
1st Job: | -> -> -> -> |
---|---|
2nd Job: | -> -> -> -> -> -> |
3rd Job: | -> -> -> -> -> -> |
4th Job: | -> -> -> -> -> -> -> -> -> |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
- Reinforced Battle Arts, Guardbreak Arts and Boss Rush Arts
- Enhanced Specter Healing and Enhanced Specter State
Recommended Skills for Boost Node Trios
Primary Trio
Secondary Trio
Tertiary Trio
- Any combination of these skills are good but preferred from same category as you want to max primary first and so on
- 6 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Recommended Inner Ability
- +1 Passive Skills
- Meso Obtained +20% (For Farming)
- Boss Damage +10%
- Buff Duration +38%
- Damage to Abnormal Status +8%
Specter Form
Ark has two forms, Lef Form and Specter Form which he can freely transform between. However, in 1st Job, you will have no control over when you transform. As you progress the story and reach 2nd Job, you unlock the skill Master Corruption that allows you to switch between forms
Specter Form is only a temporary boost and the time is limited. Ark has a special gauge that indicates how long you can stay in Specter Form. This gauge slowly regenerates while in Lef Form. While in Specter Form, certain skills are swapped. These skills will share Skill Points (SP) and the same Key Slot. Below is a list of all Lef and Specter skill counterparts:
- / Mystic Leap & Instinctual Leap (1st Job)
- / Scarlet Charge Drive & Grievous Wound (2nd Job)
- Unstoppable Impulse & Tenacious Instinct (2nd Job)
- / Gust Charge Drive & Insatiable Hunger (3rd Job)
- / Abyssal Charge Drive & Unbridled Chaos (4th Job)
Linking Skills:
Ark can link any attack to Basic Charge Drive or Endless Dream, in their respective forms. Linking attacks will remove any end animation delays and prevent the linked attack used from displacing you. In 4th Job, you unlock a skill called Battle Frenzy that makes linking skills easier with each successful linked attack