Night Lord

Class Properties

Class GroupExplorers
Job GroupThief
Primary StatLUK
Secondary StatDEX
Legion Bonus
Increases %Crit Rate
(+1/2/3/4/5%)
Primary Weapon
Claw
Secondary Weapon
Charm
Ammo
Throwing Stars
Skill Preview

All Actives

Active Buffs:Skill Shadow Partner Skill Maple Warrior
Toggles:Skill Assassin's Mark
Summons & Placables:Skill Dark Flare(60s cd) Skill Frailty Curse Skill Dark Lord's Omen(60s)
Buffs with Cooldowns:Skill Bleed Dart(180s cd) Skill Epic Adventure(120s cd) Skill Throw Blasting(180s cd)
Common V Buffs:Skill Last Resort(90 - 75s cd) Skill Shadow Walker(219 - 190s cd) Skill Maple World Goddess(180s cd)
Binds:None
iFrames:Skill Dark Sight(Special)
Damage Reduction (%Max HP):None

Link Skill


Special thanks to spicedcuttlefish and the members of the Night Lord Discord for their help in making this overview!

Base Stats (From Skills)

Crit Rate: [Skill Critical Throw +50%] [Skill Expert Throwing Star Handling +20%]
Crit Damage: [Skill Critical Throw +5%] [Skill Alchemic Adrenaline +10%] [Skill Claw Expert +15%]
Final Damage: [Skill Expert Throwing Star Handling +25%]
Boss Damage: [Skill Frailty Curse +10%]
Attack Speed (Weapon): 2
Ignore DEF: [Skill Frailty Curse +30% from debuff] [Skill Dark Harmony +30%]
Knockback Resistance: [Skill Alchemic Adrenaline +40%] [Skill Shadow Shifter +60%]
Abnormal Status Resistance: [Skill Enveloping Darkness 30]
EXP & Item Drop Rate (From Monsters): [Skill Showdown +5% from debuff]

Example Skill Build Path

1st Job:Skill Flash Jump -> Skill Nimble Body -> Skill Haste -> Skill Dark Sight -> Skill Double Stab -> Skill Lucky Seven
2nd Job:Skill Physical Training -> Skill Claw Mastery -> Skill Claw Booster -> Skill Critical Throw -> Skill Gust Charm -> Skill Shuriken Burst -> Skill Shadow Leap -> Skill Shadow Surge
3rd Job:Skill Enveloping Darkness -> Skill Expert Throwing Star Handling -> Skill Alchemic Adrenaline -> Skill Shadow Stars -> Skill Venom -> Skill Shadow Partner -> Skill Dark Flare -> Skill Shuriken Challenge -> Skill Triple Throw
4th Job:Skill Night Lord's Mark -> Skill Claw Expert -> Skill Showdown -> Skill Shadow Shifter -> Skill Dark Harmony -> Skill Toxic Venom -> Skill Maple Warrior -> Skill Sudden Raid -> Skill Quad Star -> Skill Frailty Curse -> Skill Hero's Will
  • All 1st to 4th Job skills can be maxed
  • Put one SP into each skill first and then max each skill in this order
  • For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
  • Skill Showdown - Enhance Showdown - Enhance
  • Skill Frailty Curse - Boss Rush Frailty Curse - Boss Rush
  • Skill Quad Star - Reinforce Skill Quad Star - Boss Rush Skill Quad Star - Extra Strike Quad Star - Reinforce, Boss Rush, and Extra Strike
Recommended Skills for Boost Nodes
Primary Trio
Skill Showdown Skill Blade Fury Skill Assassin's Mark
Secondary Trio
Skill Sudden Raid Skill Death Star Skill Dark Flare
  • Any combination of these skills are good but preferred from same category as you want to max primary first
  • 4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
All Possible Skills Obtainable for Boost Nodes
Skill Shuriken Burst Skill Gust Charm Skill Assassin's Mark Skill Dark Flare Skill Triple Throw Skill Shuriken Challenge Skill Quad Star Skill Sudden Raid Skill Showdown Skill Death Star
Recommended Inner Ability
  • Boss Damage +20%
  • Damage to Debuffed +8%
  • Attack +21

How to create a Night Lord

To create one, choose the 'Explorers' option in the Character Creation screen and then continue through the story until you reach the town MapIcon Lith Harbor Lith Harbor where Sugar has a quest called 'The Adventure Begins'. Accept the quest and choose the option 'Thief' when prompted

Continue with the story until Lv. 30 as a Thief and talk to Dark Lord to accept a quest called 'The 2 Paths of the Thief'. Complete the quest by choosing the option Assassin and you will be on the path to a Night Lord. Assassin is the 2nd job of Night Lord

Dark Sight

Referenced from Nox, Fatalyz, and jlijlij

Dark Sight can only ignore falling debris such as from bosses like Magnus meteors, Pierre hats, Vellum rocks, Papulatus falling clocks, and Lotus demolishers. There are several %Max HP attacks that can be ignored, for example, Magnus spin attack, Crimson Queen's DoT flame, and Damien falling yellow/red meteors

Some example of other attacks that can be avoided include, Gollux reverse key bomb (debuff still applies but no damage or stun is taken), Magnus stun smoke, Damien p2 full map attack, webs in Will p2, and enemy touch damage. Most non-debris one-shots cannot be avoided. For example, Vellum's tail attack and head pop, Von Bon's orb projectile and Crimson Queen's flame breath

All direct attacks from newer bosses such as Lotus, Damien, Lucid and Will are unavoidable


Credits

Skill Icons + Animations: Ikasuu
Boost Nodes Build + Inner Ability + Hyper Passive Build: Night Lord Discord