Marksman
Class Properties
Class Group | Explorers |
---|---|
Job Group | Archer |
Primary Stat | DEX |
Secondary Stat | STR |
Legion Bonus | Increases %Crit Rate (+1/2/3/4/5%) |
Primary Weapon | Crossbow |
Secondary Weapon | Bow Thimble |
Ammo | Arrows |
Skill Preview
Link Skill
All Actives
Active Buffs: | [300s] |
---|---|
Summons & Placables: | [220s] [120s] [30s] [40s](105s cd) (Toggle) |
Buffs with Cooldowns: | [40s](120s cd) [60s](120s cd) [60s](120s cd) [30s](120s cd) |
Binds: | [10s](360s cd) |
iFrames: | [Up to 2s while casting & 1s after casting](60s cd) (360s cd) |
Damage Reduction (%Max HP): | None |
Special thanks to Auroa, Daxisla, and the members of the Marksman Discord for their help in making this overview!
For more in-depth info, visit the Class Discord at https://discord.gg/BYvnXkz9cv
Base Stats (From Skills)
Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table
- PERM
- TOGGLE
- DEBUFF
- TEMP
- UNLOCK
Weapon Multiplier | 1.35x | |
Attack Speed | Stage 7 |
|
Weapon Mastery | 85% |
|
DEX | +15%(415%) +130 |
|
Attack | +60 |
|
Crit Rate | +75%(95% excl. ) |
|
Crit Damage | +50%(60%) |
|
Damage | +15%(85%) |
|
Boss Damage | +0% | |
Final Damage | +63.94%(70.5%) |
|
Ignore DEF | +58%(70.77%) |
|
Example Skill Build Path
1st Job: | -> -> -> |
---|---|
2nd Job: | -> -> -> -> -> -> |
3rd Job: | -> -> -> -> -> -> -> -> -> |
4th Job: | -> -> -> -> -> -> -> -> -> -> |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
- Piercing Arrow - Spread
- Snipe - Extra Strike, Reinforce, and Boss Rush
- / Sharp Eyes - Critical Chance OR Piercing Arrow - Extra Strike
Recommended Skills for Boost Node Trios
Primary Trio
- Any combination of these skills are good
- 2 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Recommended Inner Ability
- Attack Speed +1
- Crit Rate +20%
- Boss Damage +10%
How to create a Marksman
To create one, choose the 'Explorers' option in the Character Creation screen and then continue through the story until you reach the town Lith Harbor where Sugar has a quest called 'The Adventure Begins'. Accept the quest and choose the option 'Bowman' when prompted
Continue with the story until Lv. 30 as a Bowman and talk to Athena Pierce to accept a quest called 'The 2 Trails of the Bowman'. Complete the quest by choosing the option Crossbowman and you will be on the path to a Marksman. Crossbowman is the 2nd job of Marksman