![](/headers/grandis-library.png)
Marksman
Class Properties
Class Group | Explorers |
---|---|
Job Group | Archer |
Primary Stat | DEX |
Secondary Stat | STR |
Legion Bonus | Increases %Crit Rate (+1/2/3/4/5%) |
Primary Weapon | |
Secondary Weapon | |
Ammo |
Skill Preview
![](/class-icons/explorers/marksman/piercing-arrow.png)
![](/class-icons/explorers/marksman/frostprey.png)
![](/class-icons/explorers/marksman/bolt-burst.png)
![](/class-icons/explorers/marksman/snipe.png)
![](/class-icons/explorers/marksman/perfect-shot.png)
![](/class-icons/explorers/marksman/split-shot.png)
![](/class-icons/explorers/marksman/surge-bolt.png)
![](/class-icons/explorers/marksman/hexa-snipe-1.png)
![](/class-icons/explorers/marksman/final-aim.png)
Link Skill
All Actives
Active Buffs: | ![]() ![]() |
---|---|
Summons & Placables: | ![]() ![]() ![]() ![]() ![]() |
Buffs with Cooldowns: | ![]() ![]() ![]() ![]() |
Binds: | ![]() |
iFrames: | ![]() ![]() |
Damage Reduction (%Max HP): | None |
Special thanks to Auroa, Daxisla, and the members of the Marksman Discord for their help in making this overview!
For more in-depth info, visit the Class Discord at https://discord.gg/BYvnXkz9cv
Base Stats (From Skills)
Crit Rate: [Base +5%] [![]() ![]() |
Crit Damage: [![]() ![]() ![]() |
Damage: [![]() |
Final Damage: [![]() ![]() ![]() ![]() |
Attack Speed (Weapon): Stage 7 |
Knockback Resistance: [![]() ![]() |
Ignore DEF: [![]() ![]() ![]() |
Abnormal Status Resistance: [![]() |
Example Skill Build Path
1st Job: | ![]() ![]() ![]() ![]() |
---|---|
2nd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
3rd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
4th Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
Piercing Arrow - Spread
Snipe - Extra Strike, Reinforce, and Boss Rush
/
Sharp Eyes - Critical Chance OR Piercing Arrow - Extra Strike
Recommended Skills for Boost Node Trios
Primary Trio
![Skill Snipe](/class-icons/explorers/marksman/snipe.png)
![Skill Piercing Arrow](/class-icons/explorers/marksman/piercing-arrow.png)
![Skill Bolt Burst](/class-icons/explorers/marksman/bolt-burst.png)
- Any combination of these skills are good
- 2 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
![Skill Arrow Blow](/class-icons/explorers/archer/arrow-blow.png)
![Skill Final Attack](/class-icons/common/final-attack.png)
![Skill Piercing Arrow](/class-icons/explorers/marksman/piercing-arrow.png)
![Skill Covering Fire](/class-icons/explorers/marksman/covering-fire.png)
![Skill Bolt Burst](/class-icons/explorers/marksman/bolt-burst.png)
![Skill Snipe](/class-icons/explorers/marksman/snipe.png)
![Skill High Speed Shot](/class-icons/explorers/marksman/high-speed-shot.png)
Recommended Inner Ability
- Attack Speed +1
- Crit Rate +20%
- Boss Damage +10%
How to create a Marksman
![](/class-icons/explorers/how-to-create.png)
![](/images/npc/athena-pierce.png)
![](/images/npc/sugar.png)
To create one, choose the 'Explorers' option in the Character Creation screen and then continue through the story until you reach the town Lith Harbor where Sugar has a quest called 'The Adventure Begins'. Accept the quest and choose the option 'Bowman' when prompted
Continue with the story until Lv. 30 as a Bowman and talk to Athena Pierce to accept a quest called 'The 2 Trails of the Bowman'. Complete the quest by choosing the option Crossbowman and you will be on the path to a Marksman. Crossbowman is the 2nd job of Marksman
For more information about Marksman check out:
Credits
Skill Icons + Animations: Ikasuu
Boost Nodes Build + Inner Ability + Hyper Passive Build: Marksman Discord
5th Job Skill Animations: KyoWantsCute