Hero
Class Properties
Class Group | Explorers |
---|---|
Job Group | Warrior |
Primary Stat | STR |
Secondary Stat | DEX |
Legion Bonus | Grants flat STR (+10/20/40/80/100) |
Primary Weapon | One-Handed Sword Two-Handed Sword One-Handed Axe Two-Handed Axe |
Secondary Weapon | Medallion Shield |
Skill Preview
Link Skill
All Actives
Active Buffs: | [200s] [200s] |
---|---|
Toggles: | |
Summons & Placables: | [75s](120s cd) |
Buffs with Cooldowns: | [30s](120s cd) [60s](120s cd) [20s](120s cd) [140s](180s recharge, up to 2 charges) [60s](120s cd) [Up to 5s](15s cd) [18s](120s cd) |
Binds: | [10s](360s cd) |
iFrames: | [1.6s](25s cd) (360s cd) [Up to 5s](21% HP Barrier | 15s cd) |
Damage Reduction (%Max HP): | None |
Special thanks to Zelpex and the Hero Discord for their help in making this overview!
For more in-depth info, visit the Class Discord at https://discord.gg/dsdSz9CGJE
Base Stats (From Skills)
Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table
- PERM
- TOGGLE
- DEBUFF
- TEMP
- UNLOCK
Weapon Multiplier | [1H] 1.34x [2H] 1.44x | |
Attack Speed | [1H] 8 [2H] 7 |
|
Weapon Mastery | 90% |
|
STR | +15%(415%) +50(80) |
|
Attack | +80(154) |
|
Crit Rate | +40%(70%) |
|
Crit Damage | (+20%) |
|
Damage | (+90%) |
|
Boss Damage | (+24%) |
|
Final Damage | +142%(559.66%) |
|
Ignore DEF | +50%(~58%) |
|
Example Skill Build Path
1st Job: | -> -> -> -> |
---|---|
2nd Job: | -> -> -> -> -> -> |
3rd Job: | -> -> -> -> -> -> -> |
4th Job: | -> -> -> -> -> -> -> -> -> |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
- Advanced Combo Attack - Reinforce and Boss Rush
- Advanced Final Attack - Opportunity
- Raging Blow - Reinforce and Extra Strike
Recommended Skills for Boost Node Trios
Primary Trio
Secondary Trio
- Any combination of these skills are good but preferred from same category as you want to max primary first
- 4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Recommended Inner Ability
- Attack Speed +1
- Boss Damage +10%
- Buff Duration +38% / Damage to Abnormal Status +8%
- Boss Damage +20%
- Damage to Abnormal Status +8%
- Buff Duration +38%
How to create a Hero
To create one, choose the 'Explorers' option in the Character Creation screen and then continue through the story until you reach the town Lith Harbor where Sugar has a quest called 'The Adventure Begins'. Accept the quest and choose the option 'Warrior' when prompted
Continue with the story until Lv. 30 as a Warrior and talk to Dances with Balrog to accept a quest called 'The 3 Ways of the Warrior'. Complete the quest by choosing the option Fighter and you will be on the path to a Hero. Fighter is the 2nd job of Hero
Swordsmanship Skills
Upon unlocking your Lv. 140 Hyper Skill, Cry Valhalla, the skill provides a buff that causes skills listed as 'Swordsmanship' skills to trigger additional attacks that damage nearby enemies. This additional attack can only trigger a set amount of times each time the buff is used
Below are a list of skills categorized as 'Swordsmanship' skills:
- Brandish (2nd Job)
- Intrepid Slash (3rd Job)
- Raging Blow (4th Job)
- Puncture (4th Job)