Dual Blade

Class Properties

Class GroupExplorers
Job GroupThief
Primary StatLUK
Secondary StatDEX + STR
Legion Bonus
Grants flat LUK
(+10/20/40/80/100)
Primary Weapon
Dagger
Secondary Weapon
Katara
Skill Preview

All Actives

Active Buffs:Skill Mirror Image Skill Maple Warrior
Summons & Placables:Skill Mirrored Target
Buffs with Cooldowns:Skill Final Cut(90s cd) Skill Blade Clone(90s cd) Skill Epic Adventure(120s cd)
Common V Buffs:Skill Last Resort(90 - 75s cd) Skill Shadow Walker(219 - 190s cd) Skill Maple World Goddess(180s cd)
Binds:None
iFrames:Skill Dark Sight(Special), Skill Chains of Hell(45s cd) Skill Final Cut(90s cd)
Damage Reduction (%Max HP):None

Link Skill


Special thanks to Dres, TMoney, and the members of the Dual Blade Discord for their help in making this overview!

Base Stats (From Skills)

Crit Rate: [Skill Sharpness +35%] [Skill Shadow Meld +100% after dodging]
Crit Damage: [Skill Sharpness +13%]
Final Damage: [Skill Katara Expert +20%]
Attack Speed (Weapon): 2
Knockback Resistance: [Skill Channel Karma +40%] [Skill Thorns +60%]
Abnormal Status Resistance: [Skill Enveloping Darkness 30]

Example Skill Build Path

1st Job:Skill Flash Jump -> Skill Side Step -> Skill Bandit Slash -> Skill Dark Sight
1st Job+:Skill Katara Mastery -> Skill Bandit Slash Boost -> Skill Self Haste -> Skill Tornado Spin
2nd Job:Skill Physical Training -> Skill Katara Booster -> Skill Channel Karma -> Skill Slash Storm -> Skill Fatal Blow
2nd Job+:Skill Venom -> Skill Flashbang -> Skill Slash Storm Boost -> Skill Flying Assaulter
3rd Job:Skill Life Drain -> Skill Advanced Dark Sight -> Skill Enveloping Darkness -> Skill Shadow Meld -> Skill Mirror Image -> Skill Bloody Storm -> Skill Blade Ascension -> Skill Chains of Hell
4th Job:Skill Sharpness -> Skill Toxic Venom -> Skill Katara Expert -> Skill Thorns -> Skill Blade Fury -> Skill Maple Warrior -> Skill Mirrored Target -> Skill Final Cut -> Skill Sudden Raid -> Skill Phantom Blow -> Skill Hero's Will
  • All 1st to 4th Job skills can be maxed
  • Put one SP into each skill first and then max each skill in this order
  • For any skills that have prerequisites, follow them first before following build path
  • Dual Blades have two additional Job Advancements at Lv. 20 and Lv. 45
Hyper Skill Passive Build
  • Skill Phantom Blow - Reinforce Skill Phantom Blow - Guardbreak Skill Phantom Blow - Extra Strike Phantom Blow - Reinforce, Guardbreak, and Extra Strike
  • Skill Blade Fury - Reinforce Skill Blade Fury - Spread Blade Fury - Reinforce and Spread
Recommended Skills for Boost Nodes
Bossing Trio
Skill Phantom Blow Skill Asura's Anger Skill Blade Clone
Mobbing Trio
Skill Blade Fury Skill Sudden Raid Skill Blade Ascension
  • Either categories can be maxed first based on if you prioritize bossing or mobbing
  • Mobbing trio may be optional if you are capable of one-shotting with Blade Fury
  • Any combination of these skills are good but preferred from same category for consistency
  • 4 (or 2) Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
All Possible Skills Obtainable for Boost Nodes
Skill Bandit Slash Skill Tornado Spin Skill Fatal Blow Skill Slash Storm Skill Flashbang Skill Flying Assaulter Skill Blade Ascension Skill Bloody Storm Skill Chains of Hell Skill Blade Fury Skill Phantom Blow Skill Final Cut Skill Sudden Raid Skill Asura's Anger Skill Blade Clone
Recommended Inner Ability
  • Boss Damage +20%
  • Buff Duration +38%
  • Chance to Skip Cooldown +10%

How to create a Dual Blade

To create one, choose the 'Dual Blade' option in the Character Creation screen. Dual Blades have their own separate creation button like Cannoneer and Pathfinder. As well, they have a different story than regular Explorers but are part of the same class group

Dark Sight

Referenced from Nox, Fatalyz, and jlijlij

Dark Sight can only ignore falling debris such as from bosses like Magnus meteors, Pierre hats, Vellum rocks, Papulatus falling clocks, and Lotus demolishers. There are several %Max HP attacks that can be ignored, for example, Magnus spin attack, Crimson Queen's DoT flame, and Damien falling yellow/red meteors

Some example of other attacks that can be avoided include, Gollux reverse key bomb (debuff still applies but no damage or stun is taken), Magnus stun smoke, Damien p2 full map attack, webs in Will p2, and enemy touch damage. Most non-debris one-shots cannot be avoided. For example, Vellum's tail attack and head pop, Von Bon's orb projectile and Crimson Queen's flame breath

All direct attacks from newer bosses such as Lotus, Damien, Lucid and Will are unavoidable


Credits

Skill Icons + Animations: Ikasuu
Boost Nodes Build + Inner Ability + Hyper Passive Build: Dual Blade Discord