
Dark Knight
Class Properties
| Class Group | Explorers |
|---|---|
| Job Group | Warrior |
| Primary Stat | STR |
| Secondary Stat | DEX |
| Legion Bonus | Increases %Max HP (+2/3/4/5/6%) |
| Primary Weapon | |
| Secondary Weapon |
Link Skill
Master Level: 9
- Can be stacked up to 3 times, once for each unique Explorer Warrior to reach Master Level
Automatically activates when your health falls to 15% of your Max HP or below. Restores 44% of Max HP every 1 sec for 3 sec
Cooldown: 90 sec.
All Actives
| Active Buffs: | |
|---|---|
| Toggles: | |
| Summons & Placables: | |
| Buffs with Cooldowns: | |
| Binds: | |
| iFrames: | [ (Cooldown is reduced if enemies are defeated or bosses are hit a certain number of times)] |
| Damage Reduction (%Max HP): |
Special thanks to DiXiMaN, Moobs, and the Dark Knight Discord for their help in making this overview!
For more in-depth info, visit the Class Discord at https://discord.gg/N36cqyAVfa
Base Stats (From Skills)
Table Legend Info
Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table
- PERM
Stats that are always up or close to always up
- TOGGLE
Stats that are gained while skill is toggled on
- DEBUFF
Stats that are gained from debuffing the enemy
- TEMP
Stats that have a condition or cooldown to activate
- UNLOCK
Stats that can be unlocked. These skills may also have a cooldown
| Weapon Multiplier | 1.49x | |
| Attack Speed | Stage 7 | Stage 5 for Polearm / Stage 4 for Spear +2 +1 if Spear is equipped |
| Weapon Mastery | 91~94% | Base +20% +70% |
| STR | +50(80) & +15%(415%) to assigned AP | +20 +30 +30 +15% to assigned AP |
| Attack | +4% +100(150) | +4% +40 +30 +50 +30 |
| Crit Rate | +75% | Base +5% +10% +30% +10% when above 20% HP |
| Crit Damage | +38% | +8% +15% +15% when above 20% HP |
| Damage | (+65%) | +10% +20% +5% if Spear is equipped +6% when hit up to +36% |
| Boss Damage | (+15%) | +15% |
| Final Damage | +134%(178.19%) | +50% passive up to +20% buff based on HP +30% when above 20% HP +8% +6% |
| Ignore DEF | +30%(47.08%) | +30% passive +10% +16% |
Example Skill Build Path
| 1st Job: | |
|---|---|
| 2nd Job: | |
| 3rd Job: | |
| 4th Job: |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
Evil Eye - Reinforce and Hex Reinforce
Final Pact - Damage and Critical Chance
Gungnir's Descent - Reinforce
Recommended Skills for Boost Nodes Trios
Primary Trio
Secondary Trio
- Any combination of these skills are good but preferred from same category as you want to max primary first
- 4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Recommended Inner Ability
Regions w/ AS10 Cap
- Attack Speed +1
- Buff Duration +38%
- Boss Damage +10% / Meso Obtained / Item Drop Rate +15%
Regions w/ AS8 Cap
- Boss Damage: +20%
- Buff Duration +38%
- Damage to Abnormal Status +8% / Attack +21 / Meso Obtained / Item Drop Rate +15%
Credits
Skill Icons + Animations: Ikasuu
Inner Ability + Hyper Passive Build + Boost Nodes Build: Dark Knight Discord