
Bowmaster
Class Properties
Class Group | Explorers |
---|---|
Job Group | Archer |
Primary Stat | DEX |
Secondary Stat | STR |
Legion Bonus | Grants flat DEX (+10/20/40/80/100) |
Primary Weapon | |
Secondary Weapon | |
Ammo |
Link Skill
All Actives
Active Buffs: | ![]() |
---|---|
Toggles: | ![]() ![]() ![]() |
Summons & Placables: | ![]() ![]() ![]() ![]() ![]() |
Buffs with Cooldowns: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Binds: | ![]() |
iFrames: | ![]() |
Damage Reduction (%Max HP): | ![]() |
Special thanks to Mouse and the members of the Bowmaster Discord for their help in making this overview!
For more in-depth info, visit the Class Discord at https://discord.gg/YJqyRYxWV3
Base Stats (From Skills)
Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table
- PERM
- TOGGLE
- DEBUFF
- TEMP
- UNLOCK
Weapon Multiplier | 1.3x | |
Attack Speed | Stage 7 | Stage 4 ![]() +1 ![]() +2 |
Weapon Mastery | 85% | Base +15% ![]() +70% |
DEX | +130 & +15%(415%) to assigned AP | ![]() +20 ![]() +30 ![]() +80 ![]() +15% to assigned AP ![]() |
Attack | +29%(49%) +150(200) | ![]() +4% ![]() +25% ![]() +20% ![]() +30 ![]() +40 ![]() +60 ![]() +20 ![]() +50 |
Crit Rate | +75% | Base +5% ![]() +10% ![]() +40% ![]() +20% |
Crit Damage | +31% | ![]() +15% ![]() +16% ![]() +50% of Crit Rate |
Damage | (95%) | ![]() +10% ![]() +30% ![]() +35% after 30 successful attacks ![]() +20% |
Boss Damage | (20%) | ![]() +20% |
Final Damage | +47.45%(69.56%) | ![]() +30% ![]() +6% ![]() +7% ![]() +15% |
Ignore DEF | +55%(57.25%) | ![]() +25% ![]() +40% ![]() +5% |
Example Skill Build Path
1st Job: | ![]() ![]() ![]() ![]() |
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2nd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
3rd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
4th Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
Sharp Eyes - Guardbreak and Critical Chance
Hurricane - Reinforce, Boss Rush, and Split Attack
Recommended Skills for Boost Nodes
Skills To Boost







- Any combination of these skills are good
- 5 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
- Each skill above should appear in 2 nodes
All Possible Skills Obtainable for Boost Nodes










Recommended Inner Ability
- Boss Damage +20%
- Meso Obtained +20% (For Farming)
- Item Drop Rate +20% (For Farming)
- Crit Rate +20%
- Damage to Abnormal Status +8%
- Meso Obtained +15% (If not 1st Line)
- Item Drop Rate +15% (If not 1st Line)
How to create a Bowmaster



To create one, choose the 'Explorers' option in the Character Creation screen and then continue through the story until you reach the town Lith Harbor where Sugar has a quest called 'The Adventure Begins'. Accept the quest and choose the option 'Bowman' when prompted
Continue with the story until Lv. 30 as a Bowman and talk to Athena Pierce to accept a quest called 'The 2 Trails of the Bowman'. Complete the quest by choosing the option Hunter and you will be on the path to a Bowmaster. Hunter is the 2nd job of Bowmaster