Arch Mage (Ice, Lightning)

Class Properties

Class GroupExplorers
Job GroupMagician
Primary StatINT
Secondary StatLUK
Legion Bonus
Grants flat INT
(+10/20/40/80/100)
Primary Weapon
Wand
Staff
Secondary Weapon
Shield
Magic Book

Link Skill

All Actives

Active Buffs:
Meditation (2nd Job)[240s]
Toggles:Magic Guard (1st Job) Chilling Step (2nd Job) Teleport Mastery (3rd Job) Teleport Boost (3rd Job) Absolute Zero Aura (Hyper Skill)
Mana Overload (5th Job)[30s cd)
Summons & Placables:
Thunder Sphere (3rd Job)[120s/60s](0s / 30s cd)
Elquines (4th Job)[260s]
Spirit of Snow (5th Job)[30s](120s cd)
Buffs with Cooldowns:
Elemental Adaptation (3rd Job)[Critical Abnormal Status & 30s / Additional CAS](240s cd)
Infinity (4th Job)[40s](180s cd)
Epic Adventure (Hyper Skill)[60s](120s cd)
Maple World Goddess's Blessing (5th Job)[60s](120s cd)
Binds:
Freezing Breath (4th Job)[13s](120s cd)
Frozen Lightning (6th Job)[10s](360s cd)
iFrames:
Freezing Breath (4th Job)[Up to 10s](120s cd)
Frozen Lightning (6th Job)(360s cd)
Damage Reduction (%Max HP):
Ethereal Form (5th Job)[3s](-MP | 60s cd)

Special thanks to splashos49, bel, and the members of the Explorer Mage Discord for their help in making this overview!

For more in-depth info, visit the Class Discord at https://discord.gg/PX2v4BV3Qp

Base Stats (From Skills)

Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table

  • PERM
Stats that are always up or close to always up
  • TOGGLE
Stats that are gained while skill is toggled on
  • DEBUFF
Stats that are gained from debuffing the enemy
  • TEMP
Stats that have a condition or cooldown to activate
  • UNLOCK
Stats that can be unlocked. These skills may also have a cooldown
Weapon Multiplier1.2x
Attack SpeedStage 7
Stage 4
MP Boost (1st Job)
+1
Agile Magic (2nd Job)
+2
Weapon Mastery95%
Base +25%
Elquines (4th Job)
+70%
INT+15%(415%) +60(90)Maple Warrior (4th Job)
+15%
Maple World Goddess's Blessing (5th Job)
+400%
Agile Magic (2nd Job)
+20
High Wisdom (2nd Job)
+40
Unreliable Magic - Passive (5th Job)
+30
Magic Attack+70Meditation (2nd Job)
+30
Spell Mastery (2nd Job)
+10
Buff Mastery (4th Job)
+30
Crit Rate+40%(45%)
Base +5%
Spell Mastery (2nd Job)
+5%
Arcane Overdrive (3rd Job)
+30%
MP Boost (1st Job)
+5% if Wand is equipped
Crit Damage+13%(28%)Arcane Overdrive (3rd Job)
+13%
Frost Clutch (4th Job)
+3% per successful Ice-attribute attack
(Max. +15% to Lightning-attribute attacks)
Damage+90%(189%)Element Amplification (3rd Job)
+50%
Arcane Aim (4th Job)
+8% per successful attack
(Max. +40%)
Empirical Knowledge (Link Skill)
+3% per stack
(Max. +9%)
Frost Clutch (4th Job)
+12% per successful Ice-attribute attack
(Max. +60% to Lightning-attribute attacks)
Epic Adventure (Hyper Skill)
+10%
Maple World Goddess's Blessing (5th Job)
+20%
Boss Damage+0%
Final Damage+40%(336.91%)Elemental Decrease (3rd Job)
+40%
× Jupiter Thunder (5th Job)
+12% to Lightning-attribute attacks
× Infinity (4th Job)
up to +115%
× Storm Magic (3rd Job)
+20% to enemies with:
DoT, stun, freeze, darkness, paralysis
× Mana Overload (5th Job)
+8% while toggled
Ignore DEF+20%(54.14%)Arcane Aim (4th Job)
+20%
× Empirical Knowledge (Link Skill)
+3% per stack
(Max. +9%)
× Freezing Breath (4th Job)
+30% MDR
+15% PDR
× Shatter (3rd Job)
+2% per Frost Clutch stack
(Max. +10% to frozen enemies)
Ignore Elemental Resistance+10%Elemental Decrease (3rd Job)
+10%
Buff Duration+50%Buff Mastery (4th Job)
+50%

Example Skill Build Path

1st Job:Mana Wave -> Teleport -> Magic Guard -> MP Boost -> Magic Armor -> Energy Bolt
2nd Job:Spell Mastery -> High Wisdom -> Agile Magic -> Chilling Step -> MP Eater -> Meditation -> Thunder Bolt -> Cold Beam
3rd Job:Teleport Boost -> Shatter -> Element Amplification -> Storm Magic -> Arcane Overdrive -> Elemental Decrease -> Teleport Mastery -> Thunder Sphere -> Ice Strike -> Frost Ward -> Elemental Adaptation (Ice, Lightning)
4th Job:Buff Mastery -> Chain Lightning -> Elquines -> Arcane Aim -> Maple Warrior -> Infinity -> Blizzard -> Frozen Orb -> Freezing Breath -> Hero's Will
  • All 1st to 4th Job skills can be maxed
  • Put one SP into each skill first and then max each skill in this order
  • For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
  • Teleport Mastery - Range Teleport Mastery - Range
  • Chain Lightning - Reinforce Chain Lightning - Spread Chain Lightning - Extra Strike Chain Lightning - Reinforce, Spread and Extra Strike
  • Frozen Orb - Reinforce Frozen Orb - Reinforce
Recommended Skills for Boost Nodes
Primary Trio
Chain Lightning (4th Job) Thunder Sphere (3rd Job) Lightning Orb (Hyper Skill)
Secondary Trio
Frozen Orb (4th Job) Blizzard (4th Job) Elquines (4th Job)
  • Any combination of these skills are good but preferred from same category as you want to max primary first
  • 4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
    • Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Thunder Bolt (2nd Job) Cold Beam (2nd Job) Chilling Step (2nd Job) Ice Strike (3rd Job) Frost Ward (3rd Job) Thunder Sphere (3rd Job) Elquines (4th Job) Chain Lightning (4th Job) Blizzard (4th Job) Frozen Orb (4th Job) Lightning Orb (Hyper Skill)
Recommended Inner Ability
  • Attack Speed +1
  • Buff Duration +38%
  • Boss Damage +10% / Damage to Abnormal Status +8%

How to create a Arch Mage (Ice, Lightning)

To create one, choose the 'Explorers' option in the Character Creation screen and then continue through the story until you reach the town MapIcon Lith Harbor Lith Harbor where Sugar has a quest called 'The Adventure Begins'. Accept the quest and choose the option 'Magician' when prompted

Continue with the story until Lv. 30 as a Magician and talk to Grendel the Really Old to accept a quest called 'The 3 Arcane Paths'. Complete the quest by choosing the option Wizard (Ice, Lightning) and you will be on the path to a Arch Mage (Ice, Lightning). Wizard (Ice, Lightning) is the 2nd job of Arch Mage (Ice, Lightning)

Freezing Crush

In 2nd Job, you unlock the passive Skill Freezing Crush Freezing Crush which causes your Ice-attributed attacks to apply a stacking debuff that increases the %Crit Damage and %Damage of your Lighting-attribute attacks. Lightning-attribute attacks will consume a stack of the debuff

In 3rd Job, you unlock the passive called Skill Shatter Shatter that causes your attacks to gain increased %Ignore DEF per Freezing Crush stack

Below is a list of your Ice-attribute skills:

  • Skill Cold Beam Cold Beam (2nd Job)
  • Skill Chilling Step Chilling Step (2nd Job)
  • Skill Ice Strike Ice Strike (3rd Job)
  • Skill Frost Ward Frost Ward (3rd Job)
  • Skill Blizzard Blizzard (4th Job)
  • Skill Frozen Orb Frozen Orb (4th Job)
  • Skill Elquines Elquines (4th Job)
  • Skill Absolute Zero Aura Absolute Zero Aura (Hyper Skill)
  • Skill Ice Age Ice Age (5th Job)
  • Skill Spirit of Snow Spirit of Snow (5th Job)

Below is a list of your Lightning-attribute skills:

  • Skill Thunder Bolt.png Thunder Bolt (2nd Job)
  • Skill Thunder Sphere Thunder Sphere - Does not consume (3rd Job)
  • Skill Chain Lightning Chain Lightning (4th Job)
  • Skill Lightning Orb Lightning Orb (Hyper Skill)
  • Skill Bolt Barrage Bolt Barrage (5th Job)
  • Skill Juptier Thunder Jupiter Thunder (5th Job)

Credits

Skill Icons + Animations: Ikasuu
Boost Nodes Build + Inner Ability + Hyper Passive Build: Explorer Mage Discord
Unreliable Memory Probabilities: OrangeMushroom