
Wind Archer
Class Properties
Class Group | Cygnus Knights |
---|---|
Job Group | Archer |
Primary Stat | DEX |
Secondary Stat | STR |
Legion Bonus | Grants flat DEX (+10/20/40/80/100) |
Primary Weapon | |
Secondary Weapon | |
Ammo |
Link Skill
All Actives
Active Buffs: | ![]() ![]() |
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Toggles: | ![]() ![]() |
Summons & Placables: | ![]() ![]() ![]() ![]() ![]() |
Buffs with Cooldowns: | ![]() ![]() ![]() ![]() ![]() ![]() |
Binds: | ![]() |
iFrames: | ![]() |
Damage Reduction (%Max HP): | ![]() ![]() |
For more in-depth info, visit the Class Discord at https://discord.gg/4pbZMeThgP
Base Stats (From Skills)
Table Legend Info
Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table
- PERM
Stats that are always up or close to always up
- TOGGLE
Stats that are gained while skill is toggled on
- DEBUFF
Stats that are gained from debuffing the enemy
- TEMP
Stats that have a condition or cooldown to activate
- UNLOCK
Stats that can be unlocked. These skills may also have a cooldown
Weapon Multiplier | 1.3x | |
Attack Speed | 8 | Stage 4 ![]() +2 ![]() +2 |
Weapon Mastery | 85% | Base +15% ![]() +70% |
DEX | +15% +50 +1 per 2 levels & +15% to assigned AP | ![]() +15% ![]() +20 ![]() +30 ![]() +1 per 2 levels ![]() +15% to assigned AP |
Attack | +24% +125(140) | ![]() +4% ![]() +10% ![]() +10% ![]() +25 ![]() +20 ![]() +20 ![]() +30 ![]() +30 ![]() +15 after proc |
Crit Rate | +60% | Base +5% ![]() +10% ![]() +25% ![]() +20% |
Crit Damage | +35% | ![]() +15% ![]() +20% ![]() +50% of Crit Rate |
Damage | +35%(180%) | ![]() +25% ![]() +10% ![]() +10% ![]() +15% ![]() up to +120% |
Boss Damage | +40% | ![]() +40% |
Final Damage | +61.87% | ![]() +10% ![]() +9% ![]() +35% |
Ignore DEF | +34.98% | ![]() +15% ![]() +15% ![]() +10% |
Example Skill Build Path
1st Job: | ![]() ![]() ![]() ![]() |
---|---|
2nd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
3rd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
4th Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
[For Bossing]Trifling Wind - Reinforce, Enhance and Double Chance
Song of Heaven - Reinforce and Boss Rush
Trifling Wind - Reinforce, Enhance and Double Chance
Fairy Spiral - Extra Strike and Spread
Recommended Skills for Boost Nodes Trios
Primary Trio



Secondary Trio



- Any combination of these skills are good but preferred from same category as you want to max primary first
- 4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes










Recommended Inner Ability
For Bossing
- Boss Damage +20%
- Crit Rate +20%
- Damage to Abnormal Status +8%
For Training
- Meso Obtained +20%
- Item Drop Rate +15%
- Damage to Normal Monsters +8%
How to create a Wind Archer



To create one, choose the 'Cygnus Knights' option in the Character Creation screen and then continue through the story until you reach Lv. 10 and Ereve. You will see 5 NPCs on the left after talking to Neinheart. Talk to Irena to become a Wind Archer
Credits
Skill Icons + Animations: Ikasuu
Inner Ability + Hyper Passive Build + Boost Nodes Build: Class Doc