
Thunder Breaker
Class Properties
Class Group | Cygnus Knights |
---|---|
Job Group | Pirate |
Primary Stat | STR |
Secondary Stat | DEX |
Legion Bonus | Grants flat STR (+10/20/40/80/100) |
Primary Weapon | |
Secondary Weapon |
Link Skill
All Actives
Active Buffs: | ![]() |
---|---|
Toggles: | ![]() ![]() |
Summons & Placables: | ![]() ![]() |
Buffs with Cooldowns: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Binds: | ![]() |
iFrames: | ![]() ![]() |
Damage Reduction (%Max HP): | ![]() |
Base Stats (From Skills)
Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table
- PERM
- TOGGLE
- DEBUFF
- TEMP
- UNLOCK
Weapon Multiplier | 1.7x | |
Attack Speed | 8 | Stage 5 ![]() +2 ![]() +2, does not break soft cap |
Weapon Mastery | 90% | Base +20% ![]() +70% |
STR | +60 +1 per 2 levels & +15% to assigned AP | ![]() +60 ![]() +1 per 2 levels ![]() +15% to assigned AP |
Attack | +14% +105(145) | ![]() +4% ![]() +10% ![]() +25 ![]() +20 ![]() +30 ![]() +30 ![]() +40 ![]() +80% of base weapon attack power -15% of base weapon power while on cooldown |
Crit Rate | +40% | Base +5% ![]() +15% ![]() +10% ![]() +10% |
Crit Damage | +30% | ![]() +5% ![]() +10% ![]() +15% ![]() +15% |
Damage | +35%(170%) | ![]() +5% ![]() +3% per Lightning Charge used (Max. +15%) ![]() +3% per stack (Max. +15%) ![]() ![]() +10% ![]() up to +120% |
Boss Damage | +0% | |
Final Damage | +42.49%(80.96%) | ![]() +5% ![]() +15% ![]() +6% per successful linked attack (Max. +18%) ![]() +27% |
Ignore DEF | +45%(50%) | ![]() +9% per stack (Max. +45%) ![]() |
Example Skill Build Path
1st Job: | ![]() ![]() ![]() ![]() |
---|---|
2nd Job: | ![]() ![]() ![]() ![]() ![]() ![]() |
3rd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
4th Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
Gale - Extra Strike
Thunderbolt - Reinforce and Extra Strike
Annihilate - Reinforce and Boss Rush
Recommended Skills for Boost Nodes
Primary Trio



Secondary Trio



- Any combination of these skills are good but preferred from same category as you want to max primary first
- 4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes










Recommended Inner Ability
- Boss Damage +20%
- Buff Duration +38%
- Damage to Abnormal Status +8%
How to create a Thunder Breaker



To create one, choose the 'Cygnus Knights' option in the Character Creation screen and then continue through the story until you reach Lv. 10 and Ereve. You will see 5 NPCs on the left after talking to Neinheart. Talk to Hawkeye to become a Thunder Breaker
Linking & Link Mastery Skills
Thunder Breaker's attacks can link with one another to decrease the cast action delays between each skill. Successfully linking skills will also provide buffs such as Lightning Elemental (1st Job) that provide provings a stacking %Ignore DEF and %Damage buff. In 3rd Job,
Link Mastery is unlocked that provides a stacking %Final Damage buff upon linking skills
Additionally, certain skills are labelled as 'Link Mastery' skills which are attacks that have cooldowns. Several of these skills consume stacks of Lightning Elemental. Primarily, these skills are affected by the buff
Primal Bolt (Hyper Skill) which allows Link Mastery skills to not consume any
Lightning Elemental stacks and linking skills will reduce the cooldown of these skills. Below is a list of all Link Mastery skills:
Sea Wave - 2nd Job
Gale - 3rd Job
Shark Torpedo - 5th Job
Lightning God Spear Strike - 5th Job