Night Walker

Class Properties

Class GroupCygnus Knights
Job GroupThief
Primary StatLUK
Secondary StatDEX
Legion Bonus
Grants flat LUK
Primary Weapon
Secondary Weapon
Throwing Stars
Skill Preview

All Actives

Active Buffs:Skill Dark Servant Skill Call of Cygnus
Toggles:Skill Dark Elemental [Skill Shadow Bat / Skill Ravenous Bat] Skill Darkness Ascending
Summons & Placables:Skill Dark Omen(20s cd) Skill Greater Dark Servant(60s cd) Skill Phalanx Charge(30s cd)
Buffs with Cooldowns:Skill Shadow Illusion(180s cd) Skill Dominion(180s cd) Skill Glory of the Guardians(120s cd) Skill Shadow Spear(180 - 165s cd)
Common V Buffs:Skill Last Resort(90 - 75s cd) Skill Empress Cygnus's Blessing(240s cd)
Binds:Skill Shadow Stitch(180s cd)
iFrames:Skill Dark Sight(Special) Skill Darkness Ascending(1800s cd revive) Skill Dominion(180s cd)
Damage Reduction (%Max HP):Skill Transcendent Cygnus's Blessing(-5% | 240s cd)

Link Skill

Base Stats (From Skills)

Attack: [Skill Elemental Expert +10%]
Crit Rate: [Skill Critical Throw +35%]
Crit Damage: [Skill Critical Throw +10%] [Skill Alchemic Adrenaline +10%] [skill Throwing Expert +10%]
Damage: [ +30%]
Final Damage: [Skill Shadow Momentum +20%] [Skill Shadow Bite up to +20%]
Attack Speed (Weapon): 2
Ignore DEF: [Skill Dark Blessing +15%] [Skill Dark Elemental up to +35% from debuff]
Knockback Resistance: [Skill Enveloping Darkness +40%] [Skill Dark Blessing +60%]
Abnormal Status Resistance: [Skill Enveloping Darkness 30] [Skill Cygnus Blessing up to 15]

Example Skill Build Path

1st Job:Skill Dark Sight -> Skill Haste -> Skill Dark Elemental -> Skill Shadow Bat -> Skill Lucky Seven
2nd Job:Skill Physical Training -> Skill Throwing Mastery -> Skill Agile Throwing -> Skill Adaptive Darkness -> Skill Critical Throw -> Skill Bat Affinity -> Skill Shadow Spark -> Skill Triple Throw
3rd Job:Skill Darkness Ascending -> Skill Spirit Projection -> Skill Alchemic Adrenaline -> Skill Adaptive Darkness II -> Skill Enveloping Darkness -> Skill Dark Servant -> Skill Bat Affinity II -> Skill Shadow Momentum -> Skill Quad Star
4th Job:Skill Vitality Siphon -> Skill Adaptive Darkness III -> Skill Throwing Expert -> Skill Bat Affinity III -> Skill Shadow Slip -> Skill Call of Cygnus -> Skill Dark Blessing -> Skill Ravenous Bat -> Skill Shadow Stitch -> Skill Dark Omen -> Skill Quintuple Star
  • All 1st to 4th Job skills can be maxed
  • Put one SP into each skill first and then max each skill in this order
  • For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
  • Skill Quintuple Star - Reinforce Skill Quintuple Star - Boss Rush Quintuple Star - Reinforce and Boss Rush
  • Skill Dark Omen - Cooldown Cutter Dark Omen - Cooldown Cutter
  • Skill Vitality Siphon - Reinforce Vitality Siphon - Reinforce
  • Skill Dark Omen - Reinforce / Skill Vitality Siphon - Extra Point Dark Omen - Reinforce OR Vitality Siphon - Extra Point
Recommended Skills for Boost Nodes
Primary Trio
Skill Shadow Bat Skill Quintuple Star Skill Dark Omen
  • Any combination of these skills are good
  • 2 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
All Possible Skills Obtainable for Boost Nodes
Skill Lucky Seven Skill Shadow Bat Skill Triple Throw Skill Shadow Spark Skill Quad Star Skill Quintuple Star Skill Dark Omen Skill Shadow Stitch Skill Dominion
Recommended Inner Ability
  • Boss Damage +20%
  • Crit Rate +20%
  • Damage to Debuffed +8%

How to create a Night Walker

To create one, choose the 'Cygnus Knights' option in the Character Creation screen and then continue through the story until you reach Lv. 10 and Ereve. You will see 5 NPCs on the left after talking to Neinheart. Talk to Eckhart to become a Night Walker

Dark Sight + Dark Attribute & Throwing Star Skills

Referenced from Nox, Fatalyz, and jlijlij

Dark Sight can only ignore falling debris such as from bosses like Magnus meteors, Pierre hats, Vellum rocks, Papulatus falling clocks, and Lotus demolishers. There are several %Max HP attacks that can be ignored, for example, Magnus spin attack, Crimson Queen's DoT flame, and Damien falling yellow/red meteors

Some example of other attacks that can be avoided include, Gollux reverse key bomb (debuff still applies but no damage or stun is taken), Magnus stun smoke, Damien p2 full map attack, webs in Will p2, and enemy touch damage. Most non-debris one-shots cannot be avoided. For example, Vellum's tail attack and head pop, Von Bon's orb projectile and Crimson Queen's flame breath

All direct attacks from newer bosses such as Lotus, Damien, Lucid and Will are unavoidable

Dark Attribute

All of Night Walker's attacks are dark-attribute including Skill Dark Servant Skill Shadow Illusion Skill Greater Dark Servant clones and Skill Shadow Bat Skill Ravenous Bat bats. In 4th Job, successful dark-attribute attacks reduce the cooldown of Dark Omen is reduced whenever a Dark-attribute attack hits an enemy. In 5th Job, successful dark-attribute attacks allows Shadow Spear to gather dark energy until a spear appears that strikes enemies.

Throwing Star Skills & Throw-type Skills

Throwing Star skills refer to skills that consume Throwing Stars to use. The skills below have interaction with Throwing Star skills:

  • Skill Dark Elemental Dark Elemental (1st Job)
  • Skill Shadow Bat Shadow Bat (1st Job)
  • Skill Ravenous Bat Ravenous Bat (4th Job)

There are also skills listed as 'Throw' skills. These skills are also Throwing Star skills however have animation cancelling related interactions with the skills below:

  • Skill Shadow Jump Shadow Jump - 1st Job
  • Skill Shadow Dodge Shadow Dodge - 1st Job
  • Skill Shadow Momentum Shadow Momentum - 3rd Job

Below are a list of all your Throw-type skills:

  • Skill Triple Throw Triple Throw - 2nd Job
  • Skill Quad Star Quad Star - 3rd Job
  • Skill Quintuple Star Quintuple Star - 4th Job
  • Skill Rapid Throw Rapid Throw - 5th Job


Attribute Info: MapleWiki
Skill Icons + Animations: Ikasuu
Boost Nodes Build + Hyper Passive Build + Inner Ability: Maple Central