Night Walker

Class Properties

Class GroupCygnus Knights
Job GroupThief
Primary StatLUK
Secondary StatDEX
Legion Bonus
Grants flat LUK
(+10/20/40/80/100)
Primary Weapon
Claw
Secondary Weapon
Jewel
Ammo
Throwing Stars
Skill Preview

All Actives

Active Buffs:Skill Dark Elemental(Toggle), Skill Haste (Night Walker), Skill Shadow Bat(Toggle), Skill Throwing Booster, Skill Dark Servant, Skill Shadow Stars, Skill Call of Cygnus
Summons:Skill Dark Omen(20s cd), Skill Phalanx Charge(30s cd), Skill Greater Dark Servant(60s cd)
Buffs with Cooldowns:Skill Shadow Illusion(180s cd), Skill Glory of the Guardians (Thunder Breaker)(120s cd), Skill Greater Dark Servant(60s cd), Skill Shadow Spear(180 - 165s cd)
Common V Buffs:Skill Last Resort(90 - 75s cd), Skill Empress Cygnus(240s cd)
Binds:Skill Shadow Stitch(229 - 210s cd)
iFrames:Skill Darkness Ascending(3240 - 1800s cd revive), Skill Dominion(180s cd)

Link Skill


Base Stats (From Skills)

Attack: [Skill Elemental Expert +10%]
Crit Rate: [Skill Critical Throw +35%]
Crit Damage: [Skill Critical Throw +10%] [Skill Alchemic Adrenaline +10%] [skill Throwing Expert +10%]
Final Damage: [Skill Dark Elemental +15%] [Skill Shadow Jump +15% to throwing attacks in air]
Attack Speed (Weapon): 2
Ignore DEF: [Skill Dark Blessing +15%] [Skill Dark Elemental up to +35% from debuff]
Abnormal Status Resistance: [Skill Enveloping Darkness 15]

Example Skill Build Path

1st Job:Skill Dark Sight -> Skill Haste (Night Walker) -> Skill Dark Elemental -> Skill Shadow Bat -> Skill Lucky Seven (Night Walker)
2nd Job:Skill Physical Training -> Skill Claw Mastery -> Skill Throwing Booster -> Skill Adaptive Darkness -> Skill Critical Shot -> Skill Bat Affinity -> Skill Triple Throw (Night Walker)
3rd Job:Skill Darkness Ascending -> Skill Shadow Stars -> Skill Alchemic Adrenaline -> Skill Adaptive Darkness II -> Skill Enveloping Darkness -> Skill Dark Servant -> Skill Bat Affinity II -> Skill Shadow Spark -> Skill Quad Star (Night Walker)
4th Job:Skill Vitality Siphon -> Skill Adaptive Darkness III -> Skill Claw Expert -> Skill Bat Affinity III -> Skill Shadow Slip -> Skill Call of Cygnus -> Skill Dark Blessing -> Skill Shadow Stitch -> Skill Dark Omen -> Skill Quintuple Star
  • Put one SP into each skill first and then max each skill in this order
  • For any skills that have prerequisites, follow them first before following build path
  • To obtain Skill Call of Cygnus Call of Cygnus, you need to complete a series of quests in 4th Job
Hyper Skill Passive Build
  • Skill Quintuple Star - Reinforce Skill Quintuple Star - Boss Rush Quintuple Star - Reinforce and Boss Rush
  • Skill Dark Omen - Cooldown Cutter Skill Dark Omen - Spread Dark Omen - Cooldown Cutter and Spread
  • Skill Vitality Siphon - Reinforce Vitality Siphon - Reinforce
Recommended Skills for Boost Nodes
Skill Quintuple Star Skill Shadow Spark Skill Shadow Bat
All Possible Skills Obtainable for Boost Nodes
Skill Lucky Seven (Night Walker) Skill Triple Throw (Night Walker) Skill Quad Star (Night Walker) Skill Shadow Spark Skill Quintuple Star Skill Dark Omen Skill Shadow Stitch Skill Dominion
Recommended Inner Ability
  • Boss Damage +20%
  • Crit Rate +20%
  • Attack +21

How to create a Night Walker

To create one, choose the 'Cygnus Knights' option in the Character Creation screen and then continue through the story until you reach Lv. 10 and Ereve. You will see 5 NPCs on the left after talking to Neinheart. Talk to Eckhart to become a Night Walker

Dark Sight + Dark Attribute & Throwing Star Attacks

Referenced from Nox and Fatalyz

Dark Sight can only ignore falling debris such as from bosses like Magnus meteors, Pierre hats, Vellum rocks, Papulatus falling clocks, and Lotus demolishers. There are several %Max HP attacks that can be ignored, for example, Magnus spin attack, Crimson Queen's DoT flame, and Damien falling yellow/red meteors

Other attacks that can be avoided include, Gollux reverse key bomb (debuff still applies but no damage or stun is taken) and Magnus stun smoke Most non-debris one-shots cannot be avoided. For example, Vellum's tail attack and head pop, Von Bon's orb projectile and Crimson Queen's flame breath

All direct endgame boss attacks such as Lotus, Damien, Lucid and Will are unavoidable

Dark Attribute

In 4th Job, the cooldown of Dark Omen is reduced whenever a Dark-attribute attack hits an enemy. In 5th Job, for Shadow Spear, dark energy gathers until a spear appears as you use Dark-attribute attacks. Below is a list of all your Dark-attribute attacks:

  • Shadow Bats (1st Job) - Will not reduce cooldown
  • Shadow Spark (3rd Job)
  • Quintuple Star (4th Job)
  • Skill Dark Omen Dark Omen (4th Job) - Will not reduce cooldown
  • Skill Dominion Dominion (Hyper Skill)
  • Shadow Spear (5th Job)
  • Shadow Bite (5th Job)
  • Skill Rapid Throw Rapid Throw (5th Job)

Throwing Star Attacks

In 1st Job, you gain the buff, Dark Elemental which causes your Throwing Star attacks to debuff enemies. Additionally, Throwing Star attacks gain increased %Final Damage while in the air from Shadow Jump. Below is a list of all your Throwing Star attacks:

  • Lucky Seven (1st Job)
  • Triple Throw (2nd Job)
  • Quad Star (3rd Job)
  • Shadow Spark (3rd Job)
  • Quintuple Star (4th Job)
  • Skill Rapid Throw Rapid Throw (5th Job)

Credits

Skill Icons + Attribute Info: MapleWiki
Skill Animations: Ikasuu
Hyper Passive Build: Scaraset
Boost Nodes Build + Inner Ability: Maple Central
5th Job Skills Animations: KyoWantsCute