
Night Walker
Class Properties
Class Group | Cygnus Knights |
---|---|
Job Group | Thief |
Primary Stat | LUK |
Secondary Stat | DEX |
Legion Bonus | Grants flat LUK (+10/20/40/80/100) |
Primary Weapon | |
Secondary Weapon | |
Ammo |
Skill Preview







All Actives
Active Buffs: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Summons: | ![]() ![]() ![]() |
Buffs with Cooldowns: | ![]() ![]() ![]() ![]() |
Common V Buffs: | ![]() ![]() |
Binds: | ![]() |
iFrames: | ![]() ![]() |
Link Skill
Base Stats (From Skills)
Attack: [![]() |
Crit Rate: [![]() |
Crit Damage: [![]() ![]() ![]() |
Final Damage: [![]() ![]() |
Attack Speed (Weapon): 2 |
Ignore DEF: [![]() ![]() |
Abnormal Status Resistance: [![]() |
Example Skill Build Path
1st Job: | ![]() ![]() ![]() ![]() ![]() |
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2nd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
3rd Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
4th Job: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
- To obtain
Call of Cygnus, you need to complete a series of quests in 4th Job
Hyper Skill Passive Build
Quintuple Star - Reinforce and Boss Rush
Dark Omen - Cooldown Cutter and Spread
Vitality Siphon - Reinforce
Recommended Skills for Boost Nodes



All Possible Skills Obtainable for Boost Nodes








Recommended Inner Ability
- Boss Damage +20%
- Crit Rate +20%
- Attack +21
How to create a Night Walker



To create one, choose the 'Cygnus Knights' option in the Character Creation screen and then continue through the story until you reach Lv. 10 and Ereve. You will see 5 NPCs on the left after talking to Neinheart. Talk to Eckhart to become a Night Walker
Dark Sight + Dark Attribute & Throwing Star Attacks
Referenced from Nox and Fatalyz
Dark Sight can only ignore falling debris such as from bosses like Magnus meteors, Pierre hats, Vellum rocks, Papulatus falling clocks, and Lotus demolishers. There are several %Max HP attacks that can be ignored, for example, Magnus spin attack, Crimson Queen's DoT flame, and Damien falling yellow/red meteors
Other attacks that can be avoided include, Gollux reverse key bomb (debuff still applies but no damage or stun is taken) and Magnus stun smoke Most non-debris one-shots cannot be avoided. For example, Vellum's tail attack and head pop, Von Bon's orb projectile and Crimson Queen's flame breath
All direct endgame boss attacks such as Lotus, Damien, Lucid and Will are unavoidable
Dark Attribute
In 4th Job, the cooldown of Dark Omen is reduced whenever a Dark-attribute attack hits an enemy. In 5th Job, for
Shadow Spear, dark energy gathers until a spear appears as you use Dark-attribute attacks. Below is a list of all your Dark-attribute attacks:
Shadow Bats (1st Job) - Will not reduce cooldown
Shadow Spark (3rd Job)
Quintuple Star (4th Job)
Dark Omen (4th Job) - Will not reduce cooldown
Dominion (Hyper Skill)
Shadow Spear (5th Job)
Shadow Bite (5th Job)
Rapid Throw (5th Job)
Throwing Star Attacks
In 1st Job, you gain the buff, Dark Elemental which causes your Throwing Star attacks to debuff enemies. Additionally, Throwing Star attacks gain increased %Final Damage while in the air from
Shadow Jump. Below is a list of all your Throwing Star attacks:
Lucky Seven (1st Job)
Triple Throw (2nd Job)
Quad Star (3rd Job)
Shadow Spark (3rd Job)
Quintuple Star (4th Job)
Rapid Throw (5th Job)