Mihile
Class Properties
Class Group | Cygnus Knights |
---|---|
Job Group | Warrior |
Primary Stat | STR |
Secondary Stat | DEX |
Legion Bonus | Grants flat Max HP (+250/500/1000/2000/2500) |
Primary Weapon | One-Handed Sword |
Secondary Weapon | Soul Shield |
Skill Preview
Link Skill
All Actives
Active Buffs: | [180s] |
---|---|
Toggles: | |
Summons & Placables: | [60s](10s cd) [70 Attacks](30s cd) |
Buffs with Cooldowns: | [45s](180s cd) [25s](180s cd) [60s](120s cd) [99s / 25s barrier](180s cd) [35s](180s cd) [25s / 12s barrier](90s cd) [140s](180s recharge, up to 2 charges) [45s](120s cd) [18s](120s cd) |
Binds: | [10s](360s cd) |
iFrames: | [4s](6s cd) (360s cd) |
Damage Reduction (%Max HP): | [45s / 9 Attacks](-30% | 180s cd) [15s](-5%) - Additional -5% if is active [25s Buff](180s cd) [25s / 35 Attacks](-83% | 180s cd) [45s](-5% | 120s cd) |
Base Stats (From Skills)
Table Legend Info
Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table
- PERM
Stats that are always up or close to always up
- TOGGLE
Stats that are gained while skill is toggled on
- DEBUFF
Stats that are gained from debuffing the enemy
- TEMP
Stats that have a condition or cooldown to activate
- UNLOCK
Stats that can be unlocked. These skills may also have a cooldown
Weapon Multiplier | 1.24x | |
Attack Speed | 8 |
|
Weapon Mastery | 90% |
|
STR | +15% +110(140) |
|
Attack | +10% +110(155)(210 w/ HEXA upgrade) |
|
Crit Rate | +40%(60%-100%) |
|
Crit Damage | +20%(30%) |
|
Damage | +5%(255%)(250% w/ Lv. 2 Link Skill) |
|
Boss Damage | +0% | |
Final Damage | +50%(263.46%)(282.59% w/ 6th Job Lv. 30) |
|
Ignore DEF | +40%(49.6%-100%) |
|
Example Skill Build Path
1st Job: | -> -> -> -> |
---|---|
2nd Job: | -> -> -> -> -> -> |
3rd Job: | -> -> -> -> -> -> -> |
4th Job: | -> -> -> -> -> -> -> -> -> |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
- Radiant Cross - Reinforce, Guardbreak, and Extra Strike
- Install Shield - Reinforce
- Royal Guard - Guardbreak
Recommended Skills for Boost Node Trios
Primary Trio
Secondary Trio
*
- Any combination of these skills are good but preferred from same category as you want to max primary first
- The last skill from the Secondary Trio can be any skill as Mihile only has 5 skills to boost
- 4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Recommended Inner Ability
- Boss Damage +20%
- Damage to Abnormal Status +8%
- Buff Duration +38%
How to create a Mihile
To create one, choose the 'Mihile' option in the Character Creation screen. Mihiles have their own separate creation button. As well, they have a different story than regular Cygnus Knights but are part of the same class group
Radiant Soul Skills
Several of Mihile's attacks are labelled as 'Radiant Soul' skills which have an interaction with the 3rd Job skill Offensive Defense that applies a debuff to enemies hit by Royal Guard counterattack. Radiant Soul skills will consume the debuff and deal a shockwave attack. Below is a list of all Mihile's Radiant Soul skills:
- Shining Pierce - 1st Job
- Four-Point Assault - 2nd Job
- Soul Release - 3rd Job
- Radiant Cross - 4th Job
- Charging Light - Hyper Skill
- Sword of Light - 5th Job
- Radiant Soul - 5th Job
Credits
Skill Icons + Animations: Ikasuu
Boost Nodes Build + Hyper Passive Build + Inner Ability: Arcah
5th Job Skills Animations: KyoWantsCute