Blaze Wizard

Class Properties

Class GroupCygnus Knights
Job GroupMagician
Primary StatINT
Secondary StatLUK
Legion Bonus
Grants flat INT
(+10/20/40/80/100)
Primary Weapon
Wand
Staff
Secondary Weapon
Shield
Jewel

Link Skill

All Actives

Active Buffs:
Fires of Creation (4th Job)[300s]
Toggles:Orbital Explosion (2nd Job) Orbital Flame - Range (Hyper Skill)
Mana Overload (5th Job)(30s cd)
Summons & Placables:
Blazing Extinction (4th Job)[10s](5s cd)
Burning Conduit (4th Job)[30s](45 - 30s cd based on remaining duration)
Salamander Mischief (5th Job)[60s / 30s Buff](90s cd)
Phalanx Charge (5th Job)[70 Attacks](30s cd)
Buffs with Cooldowns:
Phoenix Run (3rd Job)[1800s](1800s cd)
Burning Conduit (4th Job)[30s](45-30s cd)
Flame Barrier (4th Job)[15s / 10 Critical Abnormal Statuses](180s cd)
Phoenix Drive (Hyper Skill)[15s](90s cd)
Glory of the Guardians (Hyper Skill)[60s](120s cd)
Empress Cygnus's Blessing (5th Job)[45s](120s cd)
Hero's Echo (Beginner Skill)[2400s](300s cd)
Binds:
Cinder Maelstrom (3rd Job)[10s](180s cd)
Eternity (6th Job)[10s](360s cd)
iFrames:
Phoenix Run (3rd Job)[3s / 1800s Buff](1800s cd revive)
Cataclysm (Hyper Skill)(100s cd)
Eternity (6th Job)(360s cd)
Damage Reduction (%Max HP):
Ethereal Form (5th Job)[3s](-MP | 60s cd)
Transcendent Cygnus's Blessing (5th Job)[45s](-5% | 120s cd)

Special thanks to TajMaJon for their help in making this overview!

Base Stats (From Skills)

Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table

  • PERM
Stats that are always up or close to always up
  • TOGGLE
Stats that are gained while skill is toggled on
  • DEBUFF
Stats that are gained from debuffing the enemy
  • TEMP
Stats that have a condition or cooldown to activate
  • UNLOCK
Stats that can be unlocked. These skills may also have a cooldown
Weapon Multiplier1.2x
Attack Speed7(8)
Stage 4
Word of Fire (2nd Job)
+2
Spell Control (2nd Job)
+1
Burning Conduit (4th Job)
+1
Weapon Mastery95%
Base +25%
Pure Magic (4th Job)
+70%
INT+60 +1 per 2 levels & +15% to assigned APBrilliant Enlightenment (3rd Job)
+60
Elemental Harmony (Beginner Skill)
+1 per 2 levels
Call of Cygnus (4th Job)
+15% to assigned AP
Magic Attack+17% +115(220)Hero's Echo (Beginner Skill)
+4%
Elemental Expert (Beginner Skill)
+10%
Final Flame Elemental (4th Job)
+3%
Cygnus Blessing (Link Skill)
+25
Word of Fire (2nd Job)
+20
Spell Control (2nd Job)
+10
Final Flame Elemental (4th Job)
+40
Pure Magic (4th Job)
+20
Salamander Mischief (5th Job)
up to +105
Crit Rate+40%(45%)
Base +5%
Word of Fire (2nd Job)
+5%
Burning Focus (3rd Job)
+30%
Natural Talent (1st Job)
+5% if Wand is equipped
Crit Damage+20%Burning Focus (3rd Job)
+20%
Damage+0%(190%)Glory of the Guardians (Hyper Skill)
+10%
Burning Conduit (4th Job)
+60%
Transcendent Cygnus's Blessing (5th Job)
up to +120%
Boss Damage+0%
Final Damage+87.5%(102.5%)Liberated Magic (3rd Job)
+25%
× Pure Magic (4th Job)
+50%
× Mana Overload (5th Job)
+8% while toggled
Ignore DEF+30%Fires of Creation (4th Job)
+30%

Example Skill Build Path

1st Job:Natural Talent -> Fire Repulsion -> Firewalk -> Flame Elemental -> Orbital Flame -> Flame Bite
2nd Job:Flashfire -> Spell Control -> Word of Fire -> Greater Flame Elemental -> Controlled Burn -> Orbital Explosion -> Greater Orbital Flame -> Flame Vortex
3rd Job:Brilliant Enlightenment -> Burning Focus -> Grand Flame Elemental -> Liberated Magic -> Phoenix Run -> Cinder Maelstrom -> Grand Orbital Flame -> Flame Tempest
4th Job:Final Flame Elemental -> Pure Magic -> Final Orbital Flame -> Call of Cygnus -> Fires of Creation -> Flame Barrier -> Wild Blaze -> Burning Conduit -> Towering Inferno -> Blazing Extinction
  • All 1st to 4th Job skills can be maxed
  • Put one SP into each skill first and then max each skill in this order
  • For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
  • Orbital Flame - Range Orbital Flame - Guardbreak Orbital Flame - Split Attack Orbital Flame - Range, Guard Break and Split Attack
  • Blazing Extinction - Add Attack Blazing Extinction - Add Attack
  • Blazing Extinction - Reinforce Blazing Extinction - Reinforce OR Blazing Extinction - Spread Blazing Extinction - Spread
Recommended Skills for Boost Nodes
Primary Trio
Orbital Flame (1st Job) Phoenix Drive (Hyper Skill) Blazing Extinction (4th Job)
Secondary Trio
Cataclysm (Hyper Skill) Towering Inferno (4th Job) Orbital Explosion (2nd Job)
  • Any combination of these skills are good but preferred from same category as you want to max primary first
  • 4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
    • Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Orbital Flame (1st Job) Flame Bite (1st Job) Flame Vortex (2nd Job) Orbital Explosion (2nd Job) Flame Tempest (3rd Job) Cinder Maelstrom (3rd Job) Blazing Extinction (4th Job) Towering Inferno (4th Job) Cataclysm (Hyper Skill) Phoenix Drive (Hyper Skill)
Recommended Inner Ability
  • +1 Passive Skills (Preferred) / Boss Damage +20%
  • Buff Duration +38%
  • Damage to Abnormal Status +8%

How to create a Blaze Wizard

To create one, choose the 'Cygnus Knights' option in the Character Creation screen and then continue through the story until you reach Lv. 10 and Ereve. You will see 5 NPCs on the left after talking to Neinheart. Talk to Oz to become a Blaze Wizard


Credits

Skill Icons + Animations: Ikasuu, TajMaJon
Boost Nodes Build + Hyper Passive Build + Inner Ability: Maple Central